Who requires a physical form when one possesses a robust array of scales? Slide along and revisit the era when the notion of a phone crafted from glass seemed like a fantastical delusion. BRICK SNAKE 2000 is on the prowl, and it craves sustenance.

In the primary game, xWays® may appear on any reel. They unveil regular paying symbols ranging from size 2 to 5 or 8110 of the same kind. If multiple xWays® symbols appear, they all reveal identical symbols.

A Wild Snek symbol may land anywhere on the reels during the base game. It consistently shifts 1-5 steps in any direction except backwards, converting those positions into Wilds. When a Wild Snek symbol moves onto a revealed xWays® symbol, that position adopts a Wild symbol of the size revealed by xWays®.

Trigger Snek Spins by landing 3 or 4 Scatters. Trigger Super Snek Spins by landing 5 Scatter symbols. Landing 3 or 4 Scatters activates Snek Spins. The third and fourth Scatters (if present) transform into Snek symbols.

Snek can maneuver in any direction except backward. If multiple Sneks are present, they move sequentially, starting with the oldest Snek. Should a Snek venture beyond the reel area, it continues on the corresponding side.

A Snek continues moving until it consumes itself or encounters a Slayer symbol. Upon self-consumption, the Snek halts for that spin, resuming from one position before its demise in the subsequent spin. The spin concludes when all Sneks cease movement. If all Sneks perish, the round terminates.

At the onset of each spin, the Collector 2000 symbol adds the total of all visible coin values to its current value. If a Snek symbol devours the Collector 2000 symbol, its value is incorporated into the coin value counter. Subsequently, the win multiplier at the moment of Collector 2000 consumption multiplies the symbol's value.

Should the Snek fail to consume the Collector 2000 symbol within four steps, the Collector 2000 vanishes for that spin. Nevertheless, it reappears in the subsequent spin, regardless of the outcome.
A monkey experiencing an identity crisis receives a visitation from the unknown, but it's not about to undergo examination without a fight. Armed with the most potent weaponry available to its species, the spacefaring primate takes on waves of extraterrestrial invaders, all while collecting valuable gold. It's a timeless tale of defiance!

In the game, the Abduction Wild feature can be found on reels 2-6. When the Wild contributes to a win, it stays in place and evolves for the subsequent drop. Descending downward, the Wild captures regular paying symbols, increasing its multiplier for each one removed. The multiplier corresponds to the number of symbols in that position. Chopper symbols may emerge on reels 2-5 during the main game. Triggering the Hellfire feature requires three or more Chopper symbols. Each Chopper symbol fires in a specific direction, with subsequent symbols firing in additional directions. The multiplier from the Chopper is applied to all Wild and regular paying symbols in those directions.

If three Scatters land, the Hide N’ Seek feature is activated. The Scatters transform into traps within a 6x6 grid, forming a continuous loop around the edges. Each turn presents two values: 'Direction' and 'Steps,' guiding the monkey as it collects chest values. The monkey's journey ends if it loses all its lives, either by encountering an alien or falling into a trap. Initially equipped with three lives, both the monkey and aliens lose a life upon collision. Traps vanish upon the monkey's arrival, unlike aliens. When the monkey steps on a position, it activates or collects the symbol's ability, triggering a reel drop for removed symbols. However, trap symbols do not drop.

Four Scatters initiate the Seek N’ Destroy feature, granting additional monkey shields for each extra Scatter. Within a 5x6 grid, random multipliers (ranging from 1 to 10) appear above columns 2-6, while aliens advance towards the monkey each turn. The monkey leaps to a random row with each turn, eliminating aliens and ultimately destroying the mothership. Upon elimination, an alien's value is multiplied by the column's multiplier and awarded. Aliens vary in life points, and booster symbols granting shields or weapon upgrades may also emerge in the launcher tube. The feature concludes when the monkey runs out of lives or triggers Monkeypendence Day.

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