Grab your gloves and a few duffel bags, you’re going to need them for this burglary. Landing 2 Bonus symbols causes a riot in the prison - your best opportunity to escape and begin the biggest heist of your life.

Once you’re on the run, follow the robbery route for your best chance at living free. The gas station is your first stop, go for the 150x stake and take anything you can before racing off to the club for 1,500x. Your final stop is the bank, hit the mother load at 15,000x bet and you’re in the clear. Unlock Power-Ups as you go to get Multipliers, robber reinforcements, and anything else you might need for your great escape. Good luck.
2 years on the run and you’ve landed yourself back behind bars... but it’s not all bad news, Hellcatraz scored some decent upgrades since your last visit.

For starters, the company is better. Play your cards right and they might just let you join their hunt for the Dream Drop Jackpots; a one-way ticket to paradise. The Mystery symbols can now reveal coins and expand between 2 to 5 symbols high as you explore new areas of this age-old prison.

You’ve done it once and you can do it again, but this time you’ll need to think outside of the box - from flying objects to underwater threats, Hellcatraz is more than it once was.
In the company of the wrong crowd, you can find yourself in deep trouble. In our case, we found ourselves in the midst of the intense scenes unfolding at Folsom - renowned as one of the toughest prisons. With its unforgiving atmosphere, you'll need to find a way to bring in something sharp. The starting configuration for the reels is 2222+ with 16 winning combinations, but it can swiftly expand to its full size of 46664.

Within the game, there are two types of Wild symbols: the standard Wild and the Cockroach Nest. The Wild can land on any reel except for the first one and can replace any paying symbol.

Scatter symbols can only appear on the middle two rows - reels 2 to 5 during the base game and only on reel 5 during the Walk The Line Bonus. Achieving two Scatters during the base game unlocks the middle two rows on reel 5. In case only two Scatters land, they will transform into one of the following: xWays, xSplit, Wild, or Cockroach Nest.

For the third attempt, landing 3 Scatter symbols during the base game triggers 8+ Walk the Line Spins. Any Scatter symbols influenced by xSplits grant an additional spin. And if you're fortunate enough to land 4 Scatter symbols during the base game, you'll initiate 8+ The Chair Spins. Again, any Scatters affected by xSplits provide an extra spin.

Cockroaches, rich in protein and crunchiness, can maneuver anywhere within Folsom. However, their nests will consistently appear in the open positions on the three middle reels or can be summoned through Scatters. They're your ticket to unlocking any locked cell.
"Failure to heed the lessons of history often results in its repetition," quoted Winston Churchill. The conditions within the Gulag are nothing short of infernal. A mere gesture can consign one to its torment, yet a well-devised plan holds the promise of liberation.

In the primary gameplay, the xWays® symbol may emerge on reels 1-2, and during the Gulag Spins bonus feature, it extends its presence to reels 5-6. The xWays symbol carries various functions, ranging from unveiling regular symbols to amplifying multiplier values.

Throughout both the primary game and the Gulag Spins bonus round, xNudge Wild® Symbols can land on reels 3-4. As per tradition, a stacked Wild symbol persistently nudges until fully visible, with each nudge elevating the wild multiplier by one. Moreover, when the xSplit Wild® divides an xNudge Wild, it introduces an additional Wild onto the reel.

Conventional Wild symbols may manifest on all six reels. The multiplier linked with the xWays symbol escalates with each split caused by xSplit Wilds. These features span from multipliers to the metamorphosis and enlargement of symbols.

The onset of Gulag Spins is heralded by the appearance of three or more Scatter symbols. A preliminary spin configures the forthcoming bonus round, determining the spins count and the win multiplier allocated to each of the four highest-paying character symbols. Prior to the commencement of Gulag Spins, one character symbol is randomly selected and activated for the duration of the bonus round. Moreover, the activation of four Scatter symbols triggers the "Gulag Spins: All Aboard" mode, while five initiates the "Gulag Spins: Double Vodka" mode, doubling all symbol win multipliers.

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