Agent of Hearts is a video slot played on a 7-7-5-5-5-7-7 symbol-high grid.

Symbols drop into the grid to create wins. 5 or more adjacently connected symbols in a cluster award a win. Only the highest win in the cluster is paid. Winning symbols are removed. New symbols fall down to fill the gaps. Multiple clusters of the same symbol that are not connected are paid as separate clusters.

On any non-winning spin, there is a chance for 4 to 7 Random Heart Wilds will be added to the grid. Heart Wilds substitute for all symbols except Keys.
In the jolly world of sweetness lies Candy Tower. Loaded with vibrant colours and fun features, Candy Tower is ready to rock your world! Collect all the winning combos to build the tower and unlock up to 5 boosts in the Free Game!

Indulge your sugar cravings with “Candy Tower”! The special features and boosts will bring you prizes sweeter than candy. Prepare for a fun round in the land of bonbons!
Step into a realm filled with magical potions and enigmatic books with The Magic Cauldron Enchanted Brew, a 7×7 videoslot where clusters of at least 5 matching symbols bring forth winnings. The symbols that lead to victories serve as the essential ingredients for concocting an enchanted brew, manifested as a modifier. Marked symbols, once part of a winning combination, generously scatter Wilds across the grid. Achieve five cauldron-filling spins and unlock the secrets of the Potion of Darkness or the Unicorn Dust, each carrying multipliers reaching up to 20x. Welcome to a world where spells are cast and fortunes are brewed!

After a successful spin, winning symbols vanish, allowing those above to fall, while Elixir Wilds come into play. These wilds activate if the base spin doesn't yield any wins, appearing on the first re-spin after the base game. Their number, ranging from 0 to 8, is randomly determined. Elixir Wilds land on random positions, avoiding stacking on each other. If not part of a winning combination, they persist through re-spins; otherwise, they burn.

Re-spins commence with any base game win and conclude when there are no wins and the Cauldron lacks Potions. Winning positions burn, making way for symbols descending from the top, excluding positions where Unicorns have relocated.

Filling the Cauldron involves adding winning positions to it, regardless of multiple combinations. This process starts in the base game and continues during re-spins. Even after triggering Potions, the Cauldron continues to fill with winning positions.

Potions are added to the Cauldron when 25 winning positions accumulate. Up to four Potions (Befuddlement, Invisibrew, Transfiguration, or Enlargement) may be added during a single re-spin. The fifth Potion (Darkness or Unicorn Dust) is randomly chosen and marks the limit. Potions may be added even after triggering.

Potions are triggered during re-spins without wins, following the order in which they were added to the Cauldron. Each Potion triggers only once, in the order added, and subsequent triggers follow suit. After a Potion triggers, new win combinations may appear, and re-spins continue until no wins occur.

Befuddlement transforms high symbols into low symbols, with the mapping chosen randomly. No compensations are made for the absence of high symbols. Invisibrew evaporates low-paying symbols, and new symbols drop from the top. No compensations are made for the absence of low symbols. Transfiguration chooses one random low-paying symbol and turns it into a randomly chosen high-paying symbol. No compensations are made for the absence of low symbols. Enlargement randomly chooses the size of an enlargement area on the screen and expands symbols to fill the chosen area. Expanding symbols may overlay any other symbols, including Wilds.

Perfect Potions (Darkness and Unicorn Dust) guarantee new wins when triggered. If no wins occur, the screen clears, and the Potion reapplies until a win is achieved. Darkness is the last Potion, allowing only high symbols. Unicorn Dust introduces 3 or 4 Unicorns with 1x or 2x multipliers, jumping to adjacent burnt positions.
Ahoy me hearties! Prepare to set sail on our first ever cluster game, where multiple modifiers and Stormin’ Free Spins will help your players discover great treasures.
Miner Donkey Trouble is a 7x7 cascading video slot game.

Symbols drop into the grid to create wins. 5 or more adjacently connected symbols in a cluster award a win. Only the highest win in the cluster is paid. Winning symbols are removed. New symbols fall down to fill the gaps. Multiple clusters of the same symbol that are not connected are paid as separate clusters.

All wins contribute to the DONKEY DESTRUCTION feature. When a symbol win threshold is reached, a DONKEY DESTRUCTION feature is obtained, and it is added to a queue. When no further wins are visible, the next feature in the queue will activate. The game round will continue after all effects. There are 3 variations of DONKEY DESTRUCTION:

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Description

About Cluster Pays Games

Cluster Pays is a casino game mechanic that is often found in online slot machines and video slot games. It is a variation of the traditional payline system, where players need to match symbols in a specific pattern to win. Instead, in Cluster Pays games, winning combinations are formed by matching a certain number of symbols that are adjacent to each other in a cluster, regardless of their position on the reels.

The Cluster Pays system typically requires players to match at least 9 symbols in a cluster, but the specific number can vary depending on the game. The more symbols that are matched in a cluster, the higher the payout will be. Some games also have special symbols, such as wilds or multipliers, that can be included in the cluster to increase the payout.

This game mechanic can add an extra layer of excitement to the game by introducing a new way to form winning combinations. It also allows for more flexibility in terms of where the symbols can appear on the reels, which can make it easier for players to hit winning clusters. Some popular slot games that feature Cluster Pays include "Reactoonz" by Play'n GO, "Reel Rush" by NetEnt, "Cluster Tumble" by Relax Gaming, and "Jammin' Jars" by Push Gaming.