Free Spins
When a Fist symbol triggers, it expands to become a Wild Reel, originating from its position and ascending to the top of the reel. Fist symbols activate only if the extended reel contributes to at least one winning combination upon expansion.
Fist Wild Reels act as wilds and substitute for all other paying symbols. These symbols are affiliated with either the Red or Blue team, denoted by their color. Whenever a Fist symbol intersects ("punches") an opposing team's Fighter symbol or a Wild symbol, a multiplier is applied to the wild reel. This multiplier enhances each winning combination it contributes to.
If a Fist symbol passes through multiple Fighter symbols, their multipliers are combined and then applied to the win. Likewise, if multiple Fist Wild Reels form a winning combination, their multipliers are aggregated before applying to the win. Each reel can host only one Fist symbol at a time.
Trigger the bonus game with 10 free spins by landing 3 FS scatter symbols simultaneously during the base game.
In the THROWDOWN! BONUS round, the base game mechanics persist. Additionally, the Red and Blue teams engage in combat to elevate their Victory Level. Both teams commence with a Victory Level of 3+. Each time a Fist symbol from either team strikes an opponent Fighter or a Wild symbol, the Fist's team earns a Victory Point. Upon accumulating three Victory Points, the winning team's Victory Level increases by one, accompanied by a respin featuring the Epic Drop™. The number of guaranteed Fist symbol drops during the Epic Drop™ corresponds to the team's Victory Level. Fists landing during the Epic Drop™ do not contribute to elevating the winning team's Victory Level. Activate a bonus game with 10 free spins by landing 4 FS scatter symbols simultaneously during the base game. In the ULTIMATE THROWDOWN! BONUS, the mechanics from the THROWDOWN! BONUS persist, but both teams begin with a Victory Level of 4+.
Additional free spins are awarded by landing more FS symbols simultaneously during the feature.
The Eye of Horus summons greatness and power to the gaming grid, switching on the lights above the middle 4 reels. The colossal Super Wilds with Ways Multipliers stick onto the reels with the magnificent towering pyramids in the background when all the lights go on. As the sand-coloured landscapes stretch across your screen, the Super Wilds participate in a handful of wins before disappearing. March into Free Spins, where a choice of 3 options benefits you just as the Nile River provides nurturing water for the fertile lands of Egypt.
The incense-filled air shifts through bustling marketplaces, where vendors hawk their wares and people do their daily business. Let’s travel back to Egypt Megaways™ by Red Tiger to explore the endless possibilities.
Wild Robots, at times stacked and equipped with multipliers, trigger Free Respins upon entering the game area. These machines introduce a distinctive element to the reels, persistently respinning until they vanish from view. Landing three or more scatters transports you deep into the factory's shadowy basement, where Free Spins Mode awaits. Here, more Wild Robots await, though some are flawed. A system overload triggers a malfunction, causing the conveyor belt to reverse, granting players a second chance with used robots and prolonging the duration of the mode.
Acquiring three or more scatters in Free Spin Mode grants you up to 15 additional robots. Moreover, when low-paying symbols of the same type appear, there's a chance they'll morph into their higher-paying counterparts!
There exist three types of Robos. The first is the Robo Wild, ranging from 1x1 symbols to 2x4 symbols. Always positioned on the Robo conveyor belt, they shift one position to the left with each spin. While active on the reels, a Respin is granted. Robos become inactive upon reaching reel 1 but still pay out, albeit without triggering Free Spins or Respins. Wild Robos act as regular Wild symbols when on the reels. The second type is the x2 Wild Robo, which functions similarly to the Robo Wild but also applies a x2 multiplier to any winning combination it is part of. The final type is the Free Spin Robo, always a 1x1 symbol, capable of appearing on any row and shifting one position to the left with each spin. It also grants a Respin while active on the reels.
Robo Respins occur randomly in the base game only. Alongside the Robo Respin, a Robo is placed on the conveyor belt on reels 3, 4, or 5. As long as an active Robo is present on the reels, the Respins persist.
Robo Free Spins are triggered by landing 3 or more Free Spin symbols in a single spin. Instead of receiving Free Spins, players are awarded Robos, spaced 1-3 spots apart on the conveyor belt, moving from right to left. These Robos grant Free Spins as long as they remain active on the reels. Free Spin symbols also appear during Robo Free Spins, adding the same number of Robos to the queue as when activating Robo Free Spins.
Robo Free Spin mode maintains the same lines and bet as the activating spin. If Free Spins are triggered during a Robo Respin, the Free Spin mode activates only after the Respins conclude. Multiple Free Spin mode triggers can be obtained in a single Robo Respin round, accumulating all earned Robos into a single Robo Free Spin session.
In the base game, Robo Free Spins, and Robo Respins, any single low-paying symbol may randomly transform into its high-paying equivalent to secure a win. For instance, green low-paying symbols could convert to green high-paying symbols.
During Robo Free Spins, the conveyor belt may randomly reverse, moving all Robos backward by 1-9 positions. This feature activates only if at least 3 Robos have traversed the conveyor belt beyond reel 1. A maximum of 4 system overloads can be triggered in a single Free Spin session.