A dark shadow has fallen on Camelot. Relentless in their quest to disrupt the kingdom, Morgan and Mordred have stolen the Diamonds of the Realm. Now is your time to write yourself alongside the great knights of Arthurian legend. This is a quest of perseverance as you fight alongside King Arthur and Queen Guinivere. Fight with the skill of Sir Lancelot, the compassion of Sir Gawain and the persistence of Sir Galahad.

When searching for the Diamonds of the Realm, you’ll come across plenty of Win Multipliers and even find your way through the Free Spins feature. Win Multipliers can be activated randomly on any spin, and Free Spins are triggered by landing three or more Scatters. The Scatter symbol is (of course) the Diamond.

Wilds substitute for all symbols except Diamonds: Receive x2, x5, x10 and x100 values on Win Multipliers; if any winning combination forms on this spin, the win amount will be multiplied by the active Win Multipliers. Find three or more Diamonds and receive five initial Free Spins. The Win Multiplier is always active in the Free Spins feature, starting at x2.

While playing the Free Spins feature, find as many Diamonds as you can: Six Diamonds increases the Win Multiplier to x5; 12 Diamonds increases the Win Multiplier to x10; 18 Diamonds increases the Win Multiplier to x100 – and each interval adds five more Free Spins to your search!
Gemix 2 is a 7x7 cascading video slot game. Wins are achieved by getting 5 or more symbols in clusters. These are removed and new symbols fill up the grid. Cascades continue until no more wins can be created. All wins during a game round contribute to increasing the CRYSTAL CHARGE meter

When the first half of the CRYSTAL CHARGE meter is fully charged by 25 winning symbols and there are no more cascades, the CRYSTAL CHARGE effect is activated, triggering one of the following effects:
Wins are achieved by getting 5 or more symbols in clusters. These are removed and new symbols fill up the grid. Cascades continue until no more wins can be created. Super Tiles are highlighted random positions behind the grid on each spin, including during features. Winning on a Super Tile will create a Lightning Wild symbol on that position on the grid. The winning symbols in the clusters are removed as normal and the Lightning Wild remains on the grid for the cascade.

Lightning Wilds can also have a random win Multiplier of up to x3 attached to them, which is applied to any further wins the Lightning Wild creates. Winning combinations charge the Hammer Meter. 25 winning symbols will fully charge the Hammer Meter. When the Hammer Meter is fully charged it will trigger the Song Feature of the current World. There are 3 Worlds each with its own feature. Twilight Princess Song Feature adds a Mega Wild (2x2 size) to the grid.

The Second to None Song Feature transforms all high-paying symbols to a matching high-paying symbol. If less than 5 high-paying symbols are on the grid, random low-paying symbol types are also selected to be transformed. The And Yet I Smile Song Feature destroys all LP symbols on the grid. Once a Song Feature has completed and all wins paid for the round, the game progresses to the next World.

Showing all 3 results