Victory City is in danger! The Doomsday Device has been activated and the city is now under threat from monsters, meteors and monumental natural disasters. Now, only one team of superheroes can save the day... Ternion! Meet Marvelosa, The Incredible Wonder and Windstorm. This powerful trio must work together to save the city from the fast-approaching doom ahead. Will you help them save the day?

Look up in the sky, Is that a bird? Is that a plane? No, it’s Ternion! Land three or more supped-up symbols to secure a win. Random superpowers can be triggered on any spin to bolster your prize and nudge the heroes closer to victory.

Marvelosa, The Incredible Wonder and Windstorm’s powers can add 3-10 individual Wilds, put Stacked Wilds onto the reels and remove all low-paying symbols from the reels: talk about teamwork! Land three Ternion Signal Scatters to enter the Free Spins round. You can amass up to 35 Progressive Free Spins, super-charging your potential.

The Win Multiplier is also triggered in the Free Spins round, meaning it can multiply a player’s total win and increases by one every time. During this feature, a Wild Symbol is stacked on top of a pre-existing Wild, mirroring the team’s fighting formation.

The Energy Cell Meter is filled up with Energy symbols. When you collect enough, the meter fills up, meaning superpowers are added to the reels. This increases the chances of Victory City’s safety – as well as giving you gifting you lots of rewards.
In the depths of the Wild Robo Factory, machines reign supreme. Sinister robots oversee their twelve mechanical minions, driving them relentlessly and unleashing their wild nature. Discover them on the moving belts, and you'll unlock substantial rewards!

Wild Robots, at times stacked and equipped with multipliers, trigger Free Respins upon entering the game area. These machines introduce a distinctive element to the reels, persistently respinning until they vanish from view. Landing three or more scatters transports you deep into the factory's shadowy basement, where Free Spins Mode awaits. Here, more Wild Robots await, though some are flawed. A system overload triggers a malfunction, causing the conveyor belt to reverse, granting players a second chance with used robots and prolonging the duration of the mode.

Acquiring three or more scatters in Free Spin Mode grants you up to 15 additional robots. Moreover, when low-paying symbols of the same type appear, there's a chance they'll morph into their higher-paying counterparts!

There exist three types of Robos. The first is the Robo Wild, ranging from 1x1 symbols to 2x4 symbols. Always positioned on the Robo conveyor belt, they shift one position to the left with each spin. While active on the reels, a Respin is granted. Robos become inactive upon reaching reel 1 but still pay out, albeit without triggering Free Spins or Respins. Wild Robos act as regular Wild symbols when on the reels. The second type is the x2 Wild Robo, which functions similarly to the Robo Wild but also applies a x2 multiplier to any winning combination it is part of. The final type is the Free Spin Robo, always a 1x1 symbol, capable of appearing on any row and shifting one position to the left with each spin. It also grants a Respin while active on the reels.

Robo Respins occur randomly in the base game only. Alongside the Robo Respin, a Robo is placed on the conveyor belt on reels 3, 4, or 5. As long as an active Robo is present on the reels, the Respins persist.

Robo Free Spins are triggered by landing 3 or more Free Spin symbols in a single spin. Instead of receiving Free Spins, players are awarded Robos, spaced 1-3 spots apart on the conveyor belt, moving from right to left. These Robos grant Free Spins as long as they remain active on the reels. Free Spin symbols also appear during Robo Free Spins, adding the same number of Robos to the queue as when activating Robo Free Spins.

Robo Free Spin mode maintains the same lines and bet as the activating spin. If Free Spins are triggered during a Robo Respin, the Free Spin mode activates only after the Respins conclude. Multiple Free Spin mode triggers can be obtained in a single Robo Respin round, accumulating all earned Robos into a single Robo Free Spin session.

In the base game, Robo Free Spins, and Robo Respins, any single low-paying symbol may randomly transform into its high-paying equivalent to secure a win. For instance, green low-paying symbols could convert to green high-paying symbols.

During Robo Free Spins, the conveyor belt may randomly reverse, moving all Robos backward by 1-9 positions. This feature activates only if at least 3 Robos have traversed the conveyor belt beyond reel 1. A maximum of 4 system overloads can be triggered in a single Free Spin session.

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