Cascading Wins
Supermarket Spree is a 6 by 6 symbols combination video slot featuring special symbols that cascades more wins. Multiplier symbol with values ranged from x5 to x50 may appear during any free spin to multiply your prize! Collect 1 or more Multiplier symbols and they will be added together at the end of every free spin and the total win of that free spin will be multiplied by the total win multiplier!
Meet moose, bears, wolves, and wild hogs as major symbols, while the beautiful mountain scenery is Wild. The Scatter symbol is a glorious dawn. Land three Scatters on reels 1, 3 and 5 to trigger Free Spins.
In Free Spins, the Minor Elimination feature removes all winning minors from the reels to enable cascading tiles and higher wins. Activate the Major Upgrade to turn Major Symbols gold and double their value, so each spin can lead to explosive payouts!
But wait… there’s more! Fill up the screen with coin symbols - each with multipliers of 2x-500x - and land the Collector symbol on reel 5 to trigger the greatest feature of the game - Shoot’n’Collect! The Collector symbol awards the total value of all the coins on the screen. Get ready to hunt for your prize in Money Moose!
On the central 4x4 screen, each symbol spins independently, while the outer 4 screens of size 1x4 each spin in an anticlockwise direction. Any win triggers a tumbling respin, and with each tumble, the multiplier increases by +1, continuing until no more wins are achieved. Scatter symbols, numbering 3 or more, set off either the bonus gamble (for 3 to 5 scatters) or the free game (for 6 or more scatters). Keep an eye out for Wild symbols that may appear during tumbling on the inner reels. In the base game, if a wild symbol contributes to a win, the wild will also tumble.
Triggering the free game requires 3 or more scatters, with the initial number of free spins being double the number of scatters on the screen. For 6 to 10 free spins, players have the chance to participate in a Gamble bonus game. If 12 free spins or more are triggered, the game skips the Gamble bonus and immediately starts the free spin bonus. The initial multiplier for the free game is set at 3x and increases by +3 with each tumble. Importantly, the multiplier in the free game remains unchanged until the last free spin.
During the free game, one roaming wild adheres to any position on the inner 4x4 screen. Throughout a single spin, including tumbles, the wild remains in place and does not burn. Each scatter encountered during the free game awards an additional 2 free spins, enhancing the potential for prolonged and rewarding gameplay.
Symbols drop into the grid to create wins. 5 or more adjacently connected symbols in a cluster award a win. Only the highest win in the cluster is paid. Winning symbols are removed. New symbols fall down to fill the gaps. Multiple clusters of the same symbol that are not connected are paid as separate clusters.
On any non-winning spin, there is a chance for 4 to 7 Random Heart Wilds will be added to the grid. Heart Wilds substitute for all symbols except Keys.
After a successful spin, winning symbols vanish, allowing those above to fall, while Elixir Wilds come into play. These wilds activate if the base spin doesn't yield any wins, appearing on the first re-spin after the base game. Their number, ranging from 0 to 8, is randomly determined. Elixir Wilds land on random positions, avoiding stacking on each other. If not part of a winning combination, they persist through re-spins; otherwise, they burn.
Re-spins commence with any base game win and conclude when there are no wins and the Cauldron lacks Potions. Winning positions burn, making way for symbols descending from the top, excluding positions where Unicorns have relocated.
Filling the Cauldron involves adding winning positions to it, regardless of multiple combinations. This process starts in the base game and continues during re-spins. Even after triggering Potions, the Cauldron continues to fill with winning positions.
Potions are added to the Cauldron when 25 winning positions accumulate. Up to four Potions (Befuddlement, Invisibrew, Transfiguration, or Enlargement) may be added during a single re-spin. The fifth Potion (Darkness or Unicorn Dust) is randomly chosen and marks the limit. Potions may be added even after triggering.
Potions are triggered during re-spins without wins, following the order in which they were added to the Cauldron. Each Potion triggers only once, in the order added, and subsequent triggers follow suit. After a Potion triggers, new win combinations may appear, and re-spins continue until no wins occur.
Befuddlement transforms high symbols into low symbols, with the mapping chosen randomly. No compensations are made for the absence of high symbols. Invisibrew evaporates low-paying symbols, and new symbols drop from the top. No compensations are made for the absence of low symbols. Transfiguration chooses one random low-paying symbol and turns it into a randomly chosen high-paying symbol. No compensations are made for the absence of low symbols. Enlargement randomly chooses the size of an enlargement area on the screen and expands symbols to fill the chosen area. Expanding symbols may overlay any other symbols, including Wilds.
Perfect Potions (Darkness and Unicorn Dust) guarantee new wins when triggered. If no wins occur, the screen clears, and the Potion reapplies until a win is achieved. Darkness is the last Potion, allowing only high symbols. Unicorn Dust introduces 3 or 4 Unicorns with 1x or 2x multipliers, jumping to adjacent burnt positions.
Symbols drop into the grid to create wins. 5 or more adjacently connected symbols in a cluster award a win. Only the highest win in the cluster is paid. Winning symbols are removed. New symbols fall down to fill the gaps. Multiple clusters of the same symbol that are not connected are paid as separate clusters.
All wins contribute to the DONKEY DESTRUCTION feature. When a symbol win threshold is reached, a DONKEY DESTRUCTION feature is obtained, and it is added to a queue. When no further wins are visible, the next feature in the queue will activate. The game round will continue after all effects. There are 3 variations of DONKEY DESTRUCTION:
Description
About Cascading Wins Games
Cascading Wins is a casino game mechanic that is often found in online slot machines and video slot games. It is a feature that allows for multiple wins from a single spin by removing winning symbols and replacing them with new symbols. This creates the opportunity for additional wins on the same spin, without the need for an additional bet.
When a player hits a winning combination on the reels, the symbols in that combination will disappear and be replaced with new symbols, potentially creating additional winning combinations. This process can repeat several times in a row, leading to multiple wins from a single spin. Some games also have multipliers that increase with each cascading win, leading to even larger payouts.
Cascading Wins can be a great way to increase the excitement of playing a slot game, as players can see their winnings grow with each cascading win. It also adds an extra layer of strategy to the game, as players must decide whether to risk their winnings for the chance of additional cascading wins. This feature is popular among players as it increases the chances of hitting big payouts and adding an extra layer of excitement to the game. Some popular slot games that feature Cascading Wins include "Gonzo's Quest" by NetEnt and "Temple Tumble" by Relax Gaming.