Choose Volatility
Take your pick between the 43332 or the more volatile 23334 reel configuration, which can be adjusted prior to entering the bonus round.
You may have encountered the Stoudenmire xNudge Wilds previously - Wilds that nudge in and bestow multipliers ranging from x1 to x3, increasing with each nudge. These xNudge Wilds will be enhanced during bonus rounds if they land on a reel with a Jumping Wild and will also remain sticky during the Drunken Gundfiguth&r... Spins!
The Deputy & Marshal Raid is activated by badges and will transform both low and premium symbols into a single randomly chosen symbol. Landing both badges also enlarges the reel layout to 43334 and converts the badges into Wilds.
The Gunfight Spins feature occurs when three scatters transform into Jumping Wilds and traverse the reels during the 8 Gunfight Spins. These can be upgraded by landing any badge or even both badges. The Deputy & Marshal Gunfight Spins are initiated by three scatters plus any badge, combining Gunfight Spins with the transformation of low or premium symbols, making for a highly potent bonus round! The Drunken Gundfiguth&r... Spins feature is triggered by obtaining three scatters and both badges, granting 10 spins on a 43334 reel layout with 5 Jumping Wilds - brace yourself for the madness! While the payouts may be substantial, tread carefully, as these are perilous grounds...
Triggering a respin by landing all five characters in the main game, including Stoudenmire, expands the Wild to cover all three middle reels.