Splitting Symbols
Each year, countless animals worldwide fall victim to vehicular collisions. It’s high time they stood up for themselves and seized control. Papa Bear, Fred the Rabbit, and Deer Joe have arrived, refusing to tolerate any nonsense. Two Scatter symbols initiate the Call To Arms, granting two regular hearts. Should the third Scatter symbol appear during this phase, it triggers Team Assemble Freespins and replenishes any lost regular hearts. The game mode concludes when there are no hearts remaining.
The Collector activates whenever a Jumping Wild animal is in action. Each Collector is visually linked to its corresponding Jumping Wild by color and type. Whenever a car is halted by the Jumping Wild, the corresponding Collector value increases by 1. Upon reaching a count of 5, the Collector triggers the upgrade feature, enhancing its associated Jumping Wild based on its type. When the upgrade feature activates, a regular heart is upgraded to an armored heart from the left side of the heart list. If any heart is missing, an armored heart is added from the left side of the heart list instead. The Collectors counter is removed once the cap is reached.
Papa Bear, Fred The Rabbit, and Deer Joe serve as Jumping Wilds, relocating to a random position within the Battle Area (reels 2, 3, and 4) between rounds.
Hilly and Billy Cars become active when animals are present and only trigger between spins. There are two car types: Green - Hilly’s Car (1 Hit point) Always appears first in each round. Requires one hit to stop. Red - Billy’s Car (2 Hit points) Appears every fifth round during Team Assemble or in every round during Junkyard Assault. Requires two hits to stop. When a car enters play, it traverses the reel area from the right side, starting at a random row. If a Jumping Wild obstructs the car, one hit point is deducted. If the hit points reach zero, the car stops. If the car traverses the area from right to left without interruption, it selects a random row and begins traversal from the left side. A successful round trip either damages an armored heart or removes a regular heart, starting from the right on the heart list. The feature ends when there are no hearts remaining.
Roadblock activates after accumulating a total of 20 hits, becoming enabled for the next spin. The feature begins by restoring any regular hearts and transforming all Jumping Wilds to occupy entire rows within the Battle Area. Upon activation, Hilly and Billy cars enter play, striking one row each randomly and triggering a feature based on the row hit: Top - Adds a random Wild on reel 5. Middle - Splits all rows on Reel 5. Bottom - Doubles the size of the 3x3 Wild. This sequence remains consistent, with each row capable of being hit twice. Once both cars are stopped, all three rows merge into a single 3x3 Wild, covering the entire Battle Area. After payouts are completed, the 3x3 Wild splits back into Jumping Wilds, and the Total Collector resets to 0.
The Collector activates whenever a Jumping Wild animal is in action. Each Collector is visually linked to its corresponding Jumping Wild by color and type. Whenever a car is halted by the Jumping Wild, the corresponding Collector value increases by 1. Upon reaching a count of 5, the Collector triggers the upgrade feature, enhancing its associated Jumping Wild based on its type. When the upgrade feature activates, a regular heart is upgraded to an armored heart from the left side of the heart list. If any heart is missing, an armored heart is added from the left side of the heart list instead. The Collectors counter is removed once the cap is reached.
Papa Bear, Fred The Rabbit, and Deer Joe serve as Jumping Wilds, relocating to a random position within the Battle Area (reels 2, 3, and 4) between rounds.
Hilly and Billy Cars become active when animals are present and only trigger between spins. There are two car types: Green - Hilly’s Car (1 Hit point) Always appears first in each round. Requires one hit to stop. Red - Billy’s Car (2 Hit points) Appears every fifth round during Team Assemble or in every round during Junkyard Assault. Requires two hits to stop. When a car enters play, it traverses the reel area from the right side, starting at a random row. If a Jumping Wild obstructs the car, one hit point is deducted. If the hit points reach zero, the car stops. If the car traverses the area from right to left without interruption, it selects a random row and begins traversal from the left side. A successful round trip either damages an armored heart or removes a regular heart, starting from the right on the heart list. The feature ends when there are no hearts remaining.
Roadblock activates after accumulating a total of 20 hits, becoming enabled for the next spin. The feature begins by restoring any regular hearts and transforming all Jumping Wilds to occupy entire rows within the Battle Area. Upon activation, Hilly and Billy cars enter play, striking one row each randomly and triggering a feature based on the row hit: Top - Adds a random Wild on reel 5. Middle - Splits all rows on Reel 5. Bottom - Doubles the size of the 3x3 Wild. This sequence remains consistent, with each row capable of being hit twice. Once both cars are stopped, all three rows merge into a single 3x3 Wild, covering the entire Battle Area. After payouts are completed, the 3x3 Wild splits back into Jumping Wilds, and the Total Collector resets to 0.
In the depths of an abandoned cathedral, cloaked in shadows and veiled by a dark mist, lies a realm where the underworld thrives and the promise of eternal life whispers its seductive allure. After years of delving into the forbidden arts in isolation from civilization, Shadow Girl has unearthed the secrets of a ritual promising everlasting youth. The time has come to set her plan in motion.
The reels are configured in a 4-4-4-4-4 layout across 5 reels, with a Ritual bar gracing the bottom row. As winning combinations emerge, symbols are obliterated, making way for fresh symbols to cascade down. The Ritual Bar stands as a testament to progress, boasting 5 levels of ascension. With each level attained, the Ritual Bar resets, carrying over any surplus accumulations. Progression is fueled by the appearance of Scatter Symbols and winning combinations comprising medium and high-value symbols. Every level achieved not only eliminates the lowest paying symbol but also elevates medium symbols to high-paying status.
Advancing to a new level of the Ritual Bar triggers the bestowal of +2 Candle Spins, up to level 4. Upon ascending to Cursed Spins, +6 Freespins are granted. Prior to ascending to a new level, any potential wins are resolved before progress is made. During Candle Spins, the Ritual Bar operates akin to its function in the base game.
Sticky Wilds find their place exclusively on reels 2 through 5. During Candle Spins and Cursed Spins, the Wilds descend to the bottom of the reel, transforming into sticky Wilds until they contribute to a winning combination or a fresh bet is placed. The acquisition of the Baphomet Rite propels the Ritual Bar instantaneously to level 3, accompanied by the award of +6 Candle Spins. Additionally, three of the lower and medium paying symbols are supplanted by three high paying symbols.
Upon entering Cursed Spins, +6 Freespins are bestowed. Any potential wins must be resolved prior to entering Cursed Spins. The Ritual Bar is retired, paving the way for a 5x5 reel configuration adorned solely with high paying symbols. Each appearance of a Scatter symbol during this phase garners an additional freespin. Opting to purchase Cursed Spins grants a bounty of 10 freespins.
The reels are configured in a 4-4-4-4-4 layout across 5 reels, with a Ritual bar gracing the bottom row. As winning combinations emerge, symbols are obliterated, making way for fresh symbols to cascade down. The Ritual Bar stands as a testament to progress, boasting 5 levels of ascension. With each level attained, the Ritual Bar resets, carrying over any surplus accumulations. Progression is fueled by the appearance of Scatter Symbols and winning combinations comprising medium and high-value symbols. Every level achieved not only eliminates the lowest paying symbol but also elevates medium symbols to high-paying status.
Advancing to a new level of the Ritual Bar triggers the bestowal of +2 Candle Spins, up to level 4. Upon ascending to Cursed Spins, +6 Freespins are granted. Prior to ascending to a new level, any potential wins are resolved before progress is made. During Candle Spins, the Ritual Bar operates akin to its function in the base game.
Sticky Wilds find their place exclusively on reels 2 through 5. During Candle Spins and Cursed Spins, the Wilds descend to the bottom of the reel, transforming into sticky Wilds until they contribute to a winning combination or a fresh bet is placed. The acquisition of the Baphomet Rite propels the Ritual Bar instantaneously to level 3, accompanied by the award of +6 Candle Spins. Additionally, three of the lower and medium paying symbols are supplanted by three high paying symbols.
Upon entering Cursed Spins, +6 Freespins are bestowed. Any potential wins must be resolved prior to entering Cursed Spins. The Ritual Bar is retired, paving the way for a 5x5 reel configuration adorned solely with high paying symbols. Each appearance of a Scatter symbol during this phase garners an additional freespin. Opting to purchase Cursed Spins grants a bounty of 10 freespins.
This deck has the power to shake the earth beneath your feet or shower you with riches, are you ready to play with The Splitter?
Pull up a chair but hold onto your seat, you’re in for a whirlwind of Wilds that can split each reel up to 3 times! Play your cards right to unleash Free Spins, where Bonus symbols award additional spins and the Splitter feature is stored, making it possible to win on up to 20 symbols per line when a Wild lands! Beat The Splitter at his own game and prove yourself worthy of the Dream Drop Jackpot, the stakes are high but the reward could be life changing.
So leave your ego at the door and lay your cards on the table, it’s time to face your fate. There’s no hiding from Grim The Splitter, especially with 10,000x stake up for grabs.
Pull up a chair but hold onto your seat, you’re in for a whirlwind of Wilds that can split each reel up to 3 times! Play your cards right to unleash Free Spins, where Bonus symbols award additional spins and the Splitter feature is stored, making it possible to win on up to 20 symbols per line when a Wild lands! Beat The Splitter at his own game and prove yourself worthy of the Dream Drop Jackpot, the stakes are high but the reward could be life changing.
So leave your ego at the door and lay your cards on the table, it’s time to face your fate. There’s no hiding from Grim The Splitter, especially with 10,000x stake up for grabs.
The game drops players into the heart of the a-paw-calypse! Canine Carnage is a classic video slot with barking mad artwork and slick gameplay that takes cues from classic adventure tales and dystopian sci-fi action. You follow Mutt and his band of furry friends across the wasteland to reach the Canine Canyon, a safe haven home to boundless treasure!
Prepare for a tail-wagging trip to freedom! Land three Scatters to trigger the game’s Free Spins and unlock your Cash Collection abilities. The game boasts 13 Symbols on the playtable, including x3 multipliers ensuring fast and frantic reel action. Only Instant Prize Symbols can be acquired in Free Spins. The player can choose from three types of Free Spins, all with their own unique rewards!
The prized Bulldog with a Bow Cash Collection Symbol can also be netted during Free Spins. Prizes can be doubled in multiple ways, as players receive an instant as well as an additional Cash Pot payout. The real star of the show is Canine Carnage’s Splitter Wilds. This prized Feature divides every Symbol – apart from Scatters – in two. Spitter Wilds mean there are even more ways to double your potential wins.
When a Collector Symbol lands, the Cash Pot is awarded and reset to zero. Multipliers do not reset and will build up throughout Free Spins.
Prepare for a tail-wagging trip to freedom! Land three Scatters to trigger the game’s Free Spins and unlock your Cash Collection abilities. The game boasts 13 Symbols on the playtable, including x3 multipliers ensuring fast and frantic reel action. Only Instant Prize Symbols can be acquired in Free Spins. The player can choose from three types of Free Spins, all with their own unique rewards!
The prized Bulldog with a Bow Cash Collection Symbol can also be netted during Free Spins. Prizes can be doubled in multiple ways, as players receive an instant as well as an additional Cash Pot payout. The real star of the show is Canine Carnage’s Splitter Wilds. This prized Feature divides every Symbol – apart from Scatters – in two. Spitter Wilds mean there are even more ways to double your potential wins.
When a Collector Symbol lands, the Cash Pot is awarded and reset to zero. Multipliers do not reset and will build up throughout Free Spins.
This bigger and even better sequel to last year’s spiritual Buffalo-based smash hit is sure to be a resounding hit among key target demographics.
Packed with amazing features, Blazing Bull 2 takes players on a spiritual ride through nature and truly takes the visuals and entertainment to the next level!
Join the mischievous monsters in this unique 5 x 3 Reel, 25 payline game. Far from the fiends that kept you up at night, this colourful crowd has all you need for some wacky, bizarre, full-blown fun.
Kick start the action in Base Game with weird Wilds and strange Scatters. With a minimum bet of 0.25, those heart-pumping payouts are well within your reach. But it’s with the Many More Monsters feature that the real thrill begins.
Land 3 or more monster symbols on a payline, and each Monster can split into 5 monsters, wriggling in some massive wins! Get ready for a myriad of monsters, and up to 25 of a Kind payouts!
Kick start the action in Base Game with weird Wilds and strange Scatters. With a minimum bet of 0.25, those heart-pumping payouts are well within your reach. But it’s with the Many More Monsters feature that the real thrill begins.
Land 3 or more monster symbols on a payline, and each Monster can split into 5 monsters, wriggling in some massive wins! Get ready for a myriad of monsters, and up to 25 of a Kind payouts!