Splitting Symbols
When deeply entrenched in the throes of full-scale conflict, you must unleash all you possess in a desperate bid for victory. In this chaotic arena, chaos becomes your ally, and with a potent mixture of determination and adrenaline, hope may yet endure. Everything hinges on this moment.
A random spot is chosen on the reel grid and transformed into a Wild symbol with a random multiplier of 10, 20, 30, 50, or 100. If the selected spot is already Wild, the random multiplier increases by +1. In case of simultaneous triggering of multiple features, Atomic Wild always takes precedence. Stuka planes will appear diagonally, moving from left to right or right to left. They will split all paying symbols and double their size, with a maximum of 7 Stukas possible per spin, limited to one per diagonal.
2-5 Bombers may appear randomly on different reels, with one Bomber per reel. All paying symbols on these reels will convert into Wild symbols from top to bottom. If an Anti-Air symbol is present on the reel, Wild transformation halts just above it. If a Wild is already present, the multiplier increases by +1 for that symbol. 2-5 Panzers may appear randomly in different rows, with one Panzer per row. Every low-paying symbol on these rows transforms into a Wild symbol, except for the Foot Soldier symbol. If a Wild is present, the multiplier increases by +1 for that symbol. The Howitzer feature randomly selects 1-7 paying symbols and converts them into Wild symbols, excluding Commando symbols or existing Wild symbols.
Landing 3 Scatter symbols triggers Neptune Spins. Upon activation, you'll have a pick-and-reveal option, unveiling 2 out of 5 features. If a Scatter lands on reel 5 during Neptune Spins, the Atomic Wild feature activates, leaving only 1 option to pick from the remaining 4 features. Each revealed feature activates at least once during Neptune Spins.
Landing 4 Scatter symbols triggers Invasion Spins. Upon activation, you'll have a pick-and-reveal option, unveiling 3 out of 5 features. If a Scatter lands on reel 5 during Invasion Spins, the Atomic Wild feature activates, offering only 2 options to pick from the remaining 4 features. Each revealed feature activates at least once during Invasion Spins.
Landing 5 Scatter symbols triggers Overlord Spins. The Atomic Wild feature is guaranteed, allowing you to pick and reveal 3 features out of the remaining 4. Each revealed feature activates at least once during Overlord Spins.
A random spot is chosen on the reel grid and transformed into a Wild symbol with a random multiplier of 10, 20, 30, 50, or 100. If the selected spot is already Wild, the random multiplier increases by +1. In case of simultaneous triggering of multiple features, Atomic Wild always takes precedence. Stuka planes will appear diagonally, moving from left to right or right to left. They will split all paying symbols and double their size, with a maximum of 7 Stukas possible per spin, limited to one per diagonal.
2-5 Bombers may appear randomly on different reels, with one Bomber per reel. All paying symbols on these reels will convert into Wild symbols from top to bottom. If an Anti-Air symbol is present on the reel, Wild transformation halts just above it. If a Wild is already present, the multiplier increases by +1 for that symbol. 2-5 Panzers may appear randomly in different rows, with one Panzer per row. Every low-paying symbol on these rows transforms into a Wild symbol, except for the Foot Soldier symbol. If a Wild is present, the multiplier increases by +1 for that symbol. The Howitzer feature randomly selects 1-7 paying symbols and converts them into Wild symbols, excluding Commando symbols or existing Wild symbols.
Landing 3 Scatter symbols triggers Neptune Spins. Upon activation, you'll have a pick-and-reveal option, unveiling 2 out of 5 features. If a Scatter lands on reel 5 during Neptune Spins, the Atomic Wild feature activates, leaving only 1 option to pick from the remaining 4 features. Each revealed feature activates at least once during Neptune Spins.
Landing 4 Scatter symbols triggers Invasion Spins. Upon activation, you'll have a pick-and-reveal option, unveiling 3 out of 5 features. If a Scatter lands on reel 5 during Invasion Spins, the Atomic Wild feature activates, offering only 2 options to pick from the remaining 4 features. Each revealed feature activates at least once during Invasion Spins.
Landing 5 Scatter symbols triggers Overlord Spins. The Atomic Wild feature is guaranteed, allowing you to pick and reveal 3 features out of the remaining 4. Each revealed feature activates at least once during Overlord Spins.
Prepare yourself for an ultimate showdown with Judgement Day Megaways by Red Tiger. Brace yourself as four wicked demons emerge onto the reels, ready to unleash their sinister powers.
Experience the excitement as Seal Wilds materialize on the gaming grid, summoning one of the four demons: Conquest, War, Famine, and Death.
Watch as their dark magic takes over the reels, shooting Skull Wilds into play, slashing symbols in half, adding symbol multipliers to two reels, and conjuring the touch of Death to drag multiplier Skull Wilds onto a single reel.
Before Free Spins begins, you’ll have the chance to randomly select a demon whose power is guaranteed for every free spin. Get ready to face the all-engulfing fires of Judgement Day MegawaysTM and prepare for an epic battle brought to life by Red Tiger.
Watch as their dark magic takes over the reels, shooting Skull Wilds into play, slashing symbols in half, adding symbol multipliers to two reels, and conjuring the touch of Death to drag multiplier Skull Wilds onto a single reel.
Before Free Spins begins, you’ll have the chance to randomly select a demon whose power is guaranteed for every free spin. Get ready to face the all-engulfing fires of Judgement Day MegawaysTM and prepare for an epic battle brought to life by Red Tiger.
At times, individuals conceal their true selves. Venture into the eerie clinic of Dr. Daniel Eath, where impeccable service often leaves patients in awe... Prepare for the unsettling pandemonium lurking behind closed doors. The Doctor awaits your arrival.
Each rotation has the potential to illuminate up to 4 Enhancer Cells. When activated, one of the following enhancements will manifest: xWays, xSplit®, or Disturber (Respin).
Mrs. Nudge is restricted to reel 3. Whenever Mrs. Nudge appears, she will unfailingly nudge to ensure full visibility. With each nudge, the win multiplier increases by 1.
Scatter symbols may appear on any reel during the base game. However, the Executioner Scatter symbol is exclusive to reel 3 during Pre-Op Spins. Landing the Executioner Scatter symbol upgrades the Pre-Op Spins to Annihilation Spins and grants an additional +3 spins. Accumulating 3 or more Scatter symbols triggers the Pre-Op Spins: - 3 Scatters: Initiates 12 Pre-Op Spins. - 4 Scatters: Initiates 15 Pre-Op Spins. - 5 Scatters: Initiates 20 Pre-Op Spins. During Pre-Op Spins, at least 1 Enhancer Cell will always be activated. Activating a Disturber awards an extra spin. Remember, the Executioner Scatter symbol is exclusive to reel 3 during Pre-Op Spins.
Gathering 3, 4, or 5 Scatter symbols with all Enhancer Cells activated initiates the Annihilation Spins: - 3 Scatters: Commences 12 Annihilation Spins. - 4 Scatters: Commences 15 Annihilation Spins. - 5 Scatters: Commences 20 Annihilation Spins. Throughout Annihilation Spins, all Enhancer Cells remain activated. Activating a Disturber awards an additional spin.
Triggering 4 illuminated gravestones while simultaneously landing a stacked Dr. Death Symbol on reel 3 activates Angel of Death, leading directly to Six Feet Under.
Each rotation has the potential to illuminate up to 4 Enhancer Cells. When activated, one of the following enhancements will manifest: xWays, xSplit®, or Disturber (Respin).
Mrs. Nudge is restricted to reel 3. Whenever Mrs. Nudge appears, she will unfailingly nudge to ensure full visibility. With each nudge, the win multiplier increases by 1.
Scatter symbols may appear on any reel during the base game. However, the Executioner Scatter symbol is exclusive to reel 3 during Pre-Op Spins. Landing the Executioner Scatter symbol upgrades the Pre-Op Spins to Annihilation Spins and grants an additional +3 spins. Accumulating 3 or more Scatter symbols triggers the Pre-Op Spins: - 3 Scatters: Initiates 12 Pre-Op Spins. - 4 Scatters: Initiates 15 Pre-Op Spins. - 5 Scatters: Initiates 20 Pre-Op Spins. During Pre-Op Spins, at least 1 Enhancer Cell will always be activated. Activating a Disturber awards an extra spin. Remember, the Executioner Scatter symbol is exclusive to reel 3 during Pre-Op Spins.
Gathering 3, 4, or 5 Scatter symbols with all Enhancer Cells activated initiates the Annihilation Spins: - 3 Scatters: Commences 12 Annihilation Spins. - 4 Scatters: Commences 15 Annihilation Spins. - 5 Scatters: Commences 20 Annihilation Spins. Throughout Annihilation Spins, all Enhancer Cells remain activated. Activating a Disturber awards an additional spin.
Triggering 4 illuminated gravestones while simultaneously landing a stacked Dr. Death Symbol on reel 3 activates Angel of Death, leading directly to Six Feet Under.
Nolimit City has been incarcerated for a term of 25 years to life in San Quentin, the highest security prison. Our offense? Developing a slot game so extreme that players have the opportunity to multiply their bet by up to 150,000 times with Psycho Manhunt.
Prepare your makeshift weapons and venture into the world of convicted criminals alongside Crazy Joe Labrador and Beefy Dick for an adrenaline-fueled gaming experience that guarantees excitement. Just be cautious not to lose your guard!
Explore the San Quentin yard, but be sure to conceal your weapon...
On each reel, there are locked enhancer cell positions situated at the top and bottom. When activated, these cells may reveal one of the top five paying symbols, a Wild, Razor Split, or an xWays symbol. Razor Split will divide all regular positions into doubles, and landing on both top and bottom will split them twice. xWays symbols will unveil identical regular paying symbols, stacked at four.
Landing one or two bonus symbols will unlock the Enhancer cell on the respective reel, transforming the bonus symbol into a Wild. Triggering three or more bonus symbols will initiate the Lockdown Spins.
Three, four, or five bonus symbols will trigger Lockdown Spins, accompanied by one, two, or three Jumping Wilds respectively. The Enhancer reels will remain open and active throughout the feature, with the potential to introduce additional Jumping Wilds and spins by landing more bonus symbols. The number of spins will be determined before the feature begins, revealed in the enhancer cells along with an additional multiplier on a randomly chosen convict premium symbol.
In the base game, Split Wilds can appear on any reel. They will divide all regular symbols on the same reel, excluding themselves. Jumping Wilds will hop to a random regular reel position with each spin. If a Jumping Wild lands on a reel with a Razor Split enhancer, its multiplier will double and persist for the duration of the feature. The maximum multiplier for a Jumping Wild is 512x.
Prepare your makeshift weapons and venture into the world of convicted criminals alongside Crazy Joe Labrador and Beefy Dick for an adrenaline-fueled gaming experience that guarantees excitement. Just be cautious not to lose your guard!
Explore the San Quentin yard, but be sure to conceal your weapon...
On each reel, there are locked enhancer cell positions situated at the top and bottom. When activated, these cells may reveal one of the top five paying symbols, a Wild, Razor Split, or an xWays symbol. Razor Split will divide all regular positions into doubles, and landing on both top and bottom will split them twice. xWays symbols will unveil identical regular paying symbols, stacked at four.
Landing one or two bonus symbols will unlock the Enhancer cell on the respective reel, transforming the bonus symbol into a Wild. Triggering three or more bonus symbols will initiate the Lockdown Spins.
Three, four, or five bonus symbols will trigger Lockdown Spins, accompanied by one, two, or three Jumping Wilds respectively. The Enhancer reels will remain open and active throughout the feature, with the potential to introduce additional Jumping Wilds and spins by landing more bonus symbols. The number of spins will be determined before the feature begins, revealed in the enhancer cells along with an additional multiplier on a randomly chosen convict premium symbol.
In the base game, Split Wilds can appear on any reel. They will divide all regular symbols on the same reel, excluding themselves. Jumping Wilds will hop to a random regular reel position with each spin. If a Jumping Wild lands on a reel with a Razor Split enhancer, its multiplier will double and persist for the duration of the feature. The maximum multiplier for a Jumping Wild is 512x.