Symbol Upgrade
While it may seem like a leisurely affair above water, beneath the waves, it's a hive of activity. And it's not just the fishermen aiming for a big catch down there. Watch out for what else lurks below! Crikey!
In Boat Bonanza Down Under, you'll spin the reels, hoping to land winning combinations of symbols and reel in some impressive catches. As the reels spin, prepare to hook into some fantastic features to boost your wins.
Think you have what it takes to land a winning catch?
During the base game, landing three or more Scatter Symbols triggers the Free Spins round. But before you cast your line, choose one of eight different fish, each concealing a unique Free Spins Enhancement for the round. This enhancement could mean more Catch Symbols or additional Free Spins, so choose wisely!
During the Free Spins round, keep an eye on the Free Spins trail at the top of the reels. At various points along the trail, you'll have the chance to select another enhancement or retrigger Free Spins, with an increasing multiplier per retrigger.
While spinning the reels in the base game, you'll notice the fisherman dozing atop the reels. Occasionally, he might reel in an Instant Win Prize at random. These prizes come in three variations: he might catch all the Instant Prize fish on the reel below, uncover a Mystery Prize from beneath the reels (which could be a valuable find or just trash), or trigger the Surf'n Catch feature.
If the Surf'n Catch feature activates, the fisherman will drift back to the first reel and be pulled along each reel to the right, snagging every Instant Prize fish along the way, potentially leading to a significant win!
So, are you up for the challenge of fishing in the perilous waters down under? Slip on those flip flops, slather on some sunscreen, and prepare for a scorching adventure!
Cash symbols are found on reels 1-6 and are granted when the special Collect symbol appears on reel 6 (or reel 1 when triggered).
Each Collect symbol that appears will advance the Inferno along the treasure map. Reach a One-Eyed Willy position to unlock an upgrade, each with its own distinct enhancement. Navigate to the end of the Treasure Map path to unveil all the concealed features, including an exciting new bonus round.
Triggering 3 or more Bonus symbols anywhere on the screen activates 10 Free Spins. All unlocked Cash Collect symbols remain active during Free Spins. Accumulate 4 COLLECT symbols to earn additional spins and a multiplier for cash collections. Gather enough symbols and receive a x10 multiplier each time you collect a cash prize.
Traverse the gritty alleys and sewers, navigating through adversity, until you reach the heart of the action: the battle arena. Here, indulge in an epic showdown amidst escalating challenges and assured victories that promise exhilaration at every turn!
The outlaws take their final ride on the tracks in a slot that exudes more toughness than the gaming world has ever witnessed. Packed with fresh characters, explosive feature combinations, and a highly achievable maximum win of 15,000 times the stake, they're not backing down without a struggle!
The Arms Dealer joins the crew on the battleground, prepared to offer features in exchange for Bonus symbols at any given moment. Dive straight into Upgrader symbols, enhancing features with lasting benefits, enjoy the Unlocker that reveals additional rows, and stay vigilant for the Reset feature, replenishing the spin counter. The gang is prepared, but are you?
This is no realm for the feeble; this is the final showdown.
To trigger the re-spin, three or more symbols are required. Triggering symbols can land anywhere on the active reel. Special symbols (gold symbols) contribute to triggering the re-spin feature. When the feature is activated, the symbols that initiated it will reveal a value. Additionally, the Special (Gold) symbols that triggered the feature will unveil a value and execute their action before the first spin. Unlocking rows can be achieved by either landing an Unlocker or filling an entire row with symbols. All values in the feature will be depicted as coin values. The round consistently starts with three spins, and each time a new symbol is landed, the spin count resets.
On any base game spin one of the two in-game modifiers can be triggered: William’s Wild Arrow will turn random symbols into Wilds while Gessler’s Greed will remove all the low-paying symbols from the reels. The Hold & Win Respins feature is triggered by landing 5 or more target Scatter symbols anywhere in view on the reels, initially awarding 3 respins which will reset back to 3 every time a new symbol lands.
Following execution turns one high-paying symbol type into a better high-paying symbol type. Test your creativity and your mastery of metals, and travel beneath the mountain. See if you're worthy to work alongside the gods - enjoy the thrill and the heat of the forge! What are you waiting for?
After a successful spin, winning symbols vanish, allowing those above to fall, while Elixir Wilds come into play. These wilds activate if the base spin doesn't yield any wins, appearing on the first re-spin after the base game. Their number, ranging from 0 to 8, is randomly determined. Elixir Wilds land on random positions, avoiding stacking on each other. If not part of a winning combination, they persist through re-spins; otherwise, they burn.
Re-spins commence with any base game win and conclude when there are no wins and the Cauldron lacks Potions. Winning positions burn, making way for symbols descending from the top, excluding positions where Unicorns have relocated.
Filling the Cauldron involves adding winning positions to it, regardless of multiple combinations. This process starts in the base game and continues during re-spins. Even after triggering Potions, the Cauldron continues to fill with winning positions.
Potions are added to the Cauldron when 25 winning positions accumulate. Up to four Potions (Befuddlement, Invisibrew, Transfiguration, or Enlargement) may be added during a single re-spin. The fifth Potion (Darkness or Unicorn Dust) is randomly chosen and marks the limit. Potions may be added even after triggering.
Potions are triggered during re-spins without wins, following the order in which they were added to the Cauldron. Each Potion triggers only once, in the order added, and subsequent triggers follow suit. After a Potion triggers, new win combinations may appear, and re-spins continue until no wins occur.
Befuddlement transforms high symbols into low symbols, with the mapping chosen randomly. No compensations are made for the absence of high symbols. Invisibrew evaporates low-paying symbols, and new symbols drop from the top. No compensations are made for the absence of low symbols. Transfiguration chooses one random low-paying symbol and turns it into a randomly chosen high-paying symbol. No compensations are made for the absence of low symbols. Enlargement randomly chooses the size of an enlargement area on the screen and expands symbols to fill the chosen area. Expanding symbols may overlay any other symbols, including Wilds.
Perfect Potions (Darkness and Unicorn Dust) guarantee new wins when triggered. If no wins occur, the screen clears, and the Potion reapplies until a win is achieved. Darkness is the last Potion, allowing only high symbols. Unicorn Dust introduces 3 or 4 Unicorns with 1x or 2x multipliers, jumping to adjacent burnt positions.