Prepare your spaceships; the race to the intergalactic jackpot is about to kick off! On this cosmic track, there are no rules—float, fly, or blaze through the cityscapes, collecting elusive random multipliers to turbocharge your performance.

Navigate the race's ways to score winning combinations and secure three or more trophies to enter the Bonus Round, where multipliers are fixed and plentiful. Build up your points and fast-track your way to the Dream Drop Jackpot finish line, with the potential to win up to €3 million!

Get ready for an exhilarating journey through the cosmos and aim for the stars in this high-stakes space race!
Each year, countless animals worldwide fall victim to vehicular collisions. It’s high time they stood up for themselves and seized control. Papa Bear, Fred the Rabbit, and Deer Joe have arrived, refusing to tolerate any nonsense. Two Scatter symbols initiate the Call To Arms, granting two regular hearts. Should the third Scatter symbol appear during this phase, it triggers Team Assemble Freespins and replenishes any lost regular hearts. The game mode concludes when there are no hearts remaining.

The Collector activates whenever a Jumping Wild animal is in action. Each Collector is visually linked to its corresponding Jumping Wild by color and type. Whenever a car is halted by the Jumping Wild, the corresponding Collector value increases by 1. Upon reaching a count of 5, the Collector triggers the upgrade feature, enhancing its associated Jumping Wild based on its type. When the upgrade feature activates, a regular heart is upgraded to an armored heart from the left side of the heart list. If any heart is missing, an armored heart is added from the left side of the heart list instead. The Collectors counter is removed once the cap is reached.

Papa Bear, Fred The Rabbit, and Deer Joe serve as Jumping Wilds, relocating to a random position within the Battle Area (reels 2, 3, and 4) between rounds.

Hilly and Billy Cars become active when animals are present and only trigger between spins. There are two car types: Green - Hilly’s Car (1 Hit point) Always appears first in each round. Requires one hit to stop. Red - Billy’s Car (2 Hit points) Appears every fifth round during Team Assemble or in every round during Junkyard Assault. Requires two hits to stop. When a car enters play, it traverses the reel area from the right side, starting at a random row. If a Jumping Wild obstructs the car, one hit point is deducted. If the hit points reach zero, the car stops. If the car traverses the area from right to left without interruption, it selects a random row and begins traversal from the left side. A successful round trip either damages an armored heart or removes a regular heart, starting from the right on the heart list. The feature ends when there are no hearts remaining.

Roadblock activates after accumulating a total of 20 hits, becoming enabled for the next spin. The feature begins by restoring any regular hearts and transforming all Jumping Wilds to occupy entire rows within the Battle Area. Upon activation, Hilly and Billy cars enter play, striking one row each randomly and triggering a feature based on the row hit: Top - Adds a random Wild on reel 5. Middle - Splits all rows on Reel 5. Bottom - Doubles the size of the 3x3 Wild. This sequence remains consistent, with each row capable of being hit twice. Once both cars are stopped, all three rows merge into a single 3x3 Wild, covering the entire Battle Area. After payouts are completed, the 3x3 Wild splits back into Jumping Wilds, and the Total Collector resets to 0.
Pay a visit to a happy and vibrant farm, where Chickens lay eggs filled with massive JACKPOTS! It’s clucking fantastic!

The adorable crew of farm animals, including Chickens, Pigs, Sheep, Rabbits, Cows and the loyal Dog, are all waiting to show you a good time. So roll up your sleeves, don your straw hat and prepare to dive into the thrilling world of the brand-new 25-payline Little Farm slot, brought to you by 3 Oaks. From the WALKING WILDS feature to four massive JACKPOTS, this golden game with its 5 reels and 4 rows promises a farm bonanza like no other.
Shake Gumballs and jive to the jukebox in Gumball 7’s™, our 1950’s American Diner video slot!

This roadside dining experience leverages Lucky 7s with a blend of bursting bubble-gum art and Pop-Rock background tracks for a fun and nostalgic trip down milky memory lane!

Gumball 7’s™ medium volatility, 3×3, 7-line slot includes random stacked symbols and a groovy Gumball machine that randomly pops out gumballs to deliver a range of features including Expanding Wilds, Random Wilds, Random Multipliers, and Expanding Reels that stretch to 3×5 with 20 lines for even greater rewards!
CyberHunter 2080 is a medium/high volatility, feature-rich 5X3 videoslot with Free Spins and Hunter Bonus modes, offering a maximum potential win of around 2,500x. With a city overrun by criminals, a high-tech cyber cop needs to round up the villains in this futuristic 20-line slot. Win 10 Free Spins during play and deploy your drone to find bounties stashed in the city in the Hunter Bonus; featuring true chance picks and massive win potential!
Lucky Lucifer is a 5-reel, 40 bet line video slot with a maximum win of 10,000 times bet! The base game features a random Trailing Wild feature awarding 1-7 wilds. Three Bonus symbols triggers the bonus feature during which multipliers are accumulated and the total multiplier value at the end of the feature is multiplied with the bet. In addition to coins with multiplier values, the Lucifer and Succubus symbols award persistent multiplier enhancing features.

The Succubus symbols will after each remaining spin collect multipliers in two different patterns until they themselves are collected by Lucifer or the Bonus feature is over. The Lucifer symbol will collect all multipliers on the reels after each spin for the remainder of the feature. Land any symbol (Lifelines excluded) on each of the five pentagram “hotspots” and two extra rows will appear giving 10 additional positions to land symbols. If you land symbols (Lifelines excluded) on all 35 positions, you are awarded an extra 666x multiplier.

A Mystery symbol is present on the reels during the Bonus feature turning into a random win and the Lifeline symbol awards an extra spin. The bonus round starts with three Lifelines and will continue for as long as new symbols appear or all Lifelines have been used. Players can select the Bonus Buy option and gain direct access to the bonus feature.
Miles Bellhouse has invented the most Curious of Machines, one which can travel through space and time! Along with Gizmo, his trusty steam-powered robot, they will scour the past and protect their invention from the dastardly devious General Traytor, a stocky sort of man who suspects the machine has great military potential. So hop aboard for a trip through time and entertainment in MILES BELLHOUSE AND HIS CUROUS MACHINE!

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