Each year, countless animals worldwide fall victim to vehicular collisions. It’s high time they stood up for themselves and seized control. Papa Bear, Fred the Rabbit, and Deer Joe have arrived, refusing to tolerate any nonsense. Two Scatter symbols initiate the Call To Arms, granting two regular hearts. Should the third Scatter symbol appear during this phase, it triggers Team Assemble Freespins and replenishes any lost regular hearts. The game mode concludes when there are no hearts remaining.

The Collector activates whenever a Jumping Wild animal is in action. Each Collector is visually linked to its corresponding Jumping Wild by color and type. Whenever a car is halted by the Jumping Wild, the corresponding Collector value increases by 1. Upon reaching a count of 5, the Collector triggers the upgrade feature, enhancing its associated Jumping Wild based on its type. When the upgrade feature activates, a regular heart is upgraded to an armored heart from the left side of the heart list. If any heart is missing, an armored heart is added from the left side of the heart list instead. The Collectors counter is removed once the cap is reached.

Papa Bear, Fred The Rabbit, and Deer Joe serve as Jumping Wilds, relocating to a random position within the Battle Area (reels 2, 3, and 4) between rounds.

Hilly and Billy Cars become active when animals are present and only trigger between spins. There are two car types: Green - Hilly’s Car (1 Hit point) Always appears first in each round. Requires one hit to stop. Red - Billy’s Car (2 Hit points) Appears every fifth round during Team Assemble or in every round during Junkyard Assault. Requires two hits to stop. When a car enters play, it traverses the reel area from the right side, starting at a random row. If a Jumping Wild obstructs the car, one hit point is deducted. If the hit points reach zero, the car stops. If the car traverses the area from right to left without interruption, it selects a random row and begins traversal from the left side. A successful round trip either damages an armored heart or removes a regular heart, starting from the right on the heart list. The feature ends when there are no hearts remaining.

Roadblock activates after accumulating a total of 20 hits, becoming enabled for the next spin. The feature begins by restoring any regular hearts and transforming all Jumping Wilds to occupy entire rows within the Battle Area. Upon activation, Hilly and Billy cars enter play, striking one row each randomly and triggering a feature based on the row hit: Top - Adds a random Wild on reel 5. Middle - Splits all rows on Reel 5. Bottom - Doubles the size of the 3x3 Wild. This sequence remains consistent, with each row capable of being hit twice. Once both cars are stopped, all three rows merge into a single 3x3 Wild, covering the entire Battle Area. After payouts are completed, the 3x3 Wild splits back into Jumping Wilds, and the Total Collector resets to 0.

Win Win is the fifth game in the ELK Classic series. This mechanical slot definitely justifies its name and keeps you focused on the special payline at all times. This game is special in so many ways – special payline, Win symbols and the extremely valuable golden 777 symbol. Win Win takes mechanical slots into the future.

Win Win is a slot like no other. It is loaded with respins, free spins and the chance to trigger the features over and over again. There is actually potential for infinite free spins!

The game comes with a modern touch of traditional slot symbols crowned with a high-resolution top screen, and all delivered through a relaxed art style accompanied by flowing music. Connecting paylines provide 17 ways to win up to 5 000 times your bet. The win potential is massive, a single spin can award 1 500 times your bet and once reaching the free spins you could literally stay there forever.

Football Mania is a fantastic 9-reel online slot that is a perfect choice for sport enthusiasts thanks to its classic football theme. The symbols featured in the game are surely familiar to anyone interested in football – a whistle, players, bronze, silver and golden cups and some more as well! No need to sweat when you see a referee with a yellow card, it’s just another winning symbol – there are no penalties for you in Football Mania!

Look out especially for the football symbol, which is the highest paying one in the slot. The game’s design adds to its attractiveness – the football pitch in the background will certainly enhance Football Mania’s atmosphere.
Not too long ago in a secret lab, Walter Prescott tested his newest serum… A serum that could turn any object it was applied to PURE GOLD! Eureka! It worked! Mad with power, join Dr. Prescott as he attempts to achieve even further glory in MADDER SCIENTIST.

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