Cluster Pays
WILDS may have x2, x3, x4, x5, x7 and x10 win multipliers. Where a win includes more than one multiplier, only the highest one is applied. Up to 6 WILDS are added underneath the grid on each new cascade. PYRAMID charger is constantly active throughout the game and needs 25 winning symbols to fully charge up. All winning symbols count as charges, including WILDS, which are counted for each of the winning clusters they take part of.
Once the PYRAMID is charged and all wins are counted, it opens and reveals the chosen symbol. Any instances of the chosen symbol will randomly convert an adjacent symbol (including clusters of up to 4) into the chosen symbol. PYRAMID is rechargeable and its first re-trigger applies a symbol expansion win multiplier of x3, while further re-triggers raise it by 3, up to x30.
In this game, there are no predefined lines or patterns. Instead, winning occurs when six or more identical symbols form a cluster, meaning they're adjacent to each other. Once a player lands a cluster, all instances of that symbol (even those not in the cluster) remain, while losing symbols vanish from the reels. If another cluster appears with different symbols, it's treated as losing symbols. The winning symbols then descend, and new random symbols fill the vacant positions.
This cycle continues until no new winning symbols appear, at which point the win is awarded. If there are two or more different winning clusters initially, the lower-paying winning symbols transform into the highest-paying ones, regardless of cluster sizes. For clusters with symbols of equal value (card suits), their hierarchy is Hearts, Spades, Clubs, Diamonds.
Completing a row with winning symbols grants the player a win multiplier. These multipliers apply to each Dropdown win separately and reset at the end of each spin (except in Free Spin mode). Finding three Scatter symbols in a single spin (which can be spread across multiple Dropdowns) grants seven Free Spins. Free spins begin with a x1 multiplier in the top left corner. All achieved multipliers are combined and applied to each Dropdown win throughout the entire Free Spin session. Additionally, for each Free Spin session, one random Pirate is chosen as the high-paying symbol (replacing all other high-paying symbols). A 3x3 high-paying symbol can land, guaranteeing a win or enhancing the current Dropdown win. The Cannon Blast occurs on a losing spin in the base game or during Free Spins, removing all low-paying symbols from the reels and initiating a new dropdown. The Tsunami activates when there are at least six winning symbols on the reels and the player experiences a losing Dropdown. At this point, all losing symbols are removed, the winning symbols are leveled to increase the potential multiplier, and new symbols drop down.
Mystery symbols may manifest after a cascade, subsequently being replaced by regular symbols. Every paying "x" symbol size cluster awards "x" points to the Gold Fever Meter. If a Wild is part of N clusters, it is counted N times. In the base game, accumulating 114 points in the Gold Fever Meter completely fills it up, triggering the Gold Fever Feature while resetting the progress. If there are pending overlays, the Gold Fever Feature is activated when all Cx are completed.
During the Gold Fever Feature, all five overlay features are activated and awarded sequentially as C1, C2, C3, C4, C5. The Gold Fever Feature begins with a 2x multiplier and adds +2x to the multiplier with each retrigger, up to a maximum of 10x. Once the 10x multiplier is reached, no further retriggers occur. The Gold Fever Meter restarts from 0 to fill up again, initiating retriggers at the points specified in the table.
Led by the enigmatic Dee Snider, the band was formed in 1972, going on to revolutionise mainstream rock throughout the 80s, using their high energy and entertaining music videos to stamp themselves into the public consciousness.
The game is a 6x6 cascading gridslot based around two of the band’s most iconic tracks, I Wanna Rock, and We’re Not Gonna Take It. This slot and its design perfectly capture the unique style and essence of the band in their most popular era.
It collects a reserve of symbols ready to be matched with symbols on the grid to form new winning clusters. It is also able to boost existing clusters generating even higher wins! Every symbol drop is exciting and all wins, big or small, contribute and increase the chance to trigger one flag feature after another.
Description
About Cluster Pays Games
Cluster Pays is a casino game mechanic that is often found in online slot machines and video slot games. It is a variation of the traditional payline system, where players need to match symbols in a specific pattern to win. Instead, in Cluster Pays games, winning combinations are formed by matching a certain number of symbols that are adjacent to each other in a cluster, regardless of their position on the reels.
The Cluster Pays system typically requires players to match at least 9 symbols in a cluster, but the specific number can vary depending on the game. The more symbols that are matched in a cluster, the higher the payout will be. Some games also have special symbols, such as wilds or multipliers, that can be included in the cluster to increase the payout.
This game mechanic can add an extra layer of excitement to the game by introducing a new way to form winning combinations. It also allows for more flexibility in terms of where the symbols can appear on the reels, which can make it easier for players to hit winning clusters. Some popular slot games that feature Cluster Pays include "Reactoonz" by Play'n GO, "Reel Rush" by NetEnt, "Cluster Tumble" by Relax Gaming, and "Jammin' Jars" by Push Gaming.