When deeply entrenched in the throes of full-scale conflict, you must unleash all you possess in a desperate bid for victory. In this chaotic arena, chaos becomes your ally, and with a potent mixture of determination and adrenaline, hope may yet endure. Everything hinges on this moment.

A random spot is chosen on the reel grid and transformed into a Wild symbol with a random multiplier of 10, 20, 30, 50, or 100. If the selected spot is already Wild, the random multiplier increases by +1. In case of simultaneous triggering of multiple features, Atomic Wild always takes precedence. Stuka planes will appear diagonally, moving from left to right or right to left. They will split all paying symbols and double their size, with a maximum of 7 Stukas possible per spin, limited to one per diagonal.

2-5 Bombers may appear randomly on different reels, with one Bomber per reel. All paying symbols on these reels will convert into Wild symbols from top to bottom. If an Anti-Air symbol is present on the reel, Wild transformation halts just above it. If a Wild is already present, the multiplier increases by +1 for that symbol. 2-5 Panzers may appear randomly in different rows, with one Panzer per row. Every low-paying symbol on these rows transforms into a Wild symbol, except for the Foot Soldier symbol. If a Wild is present, the multiplier increases by +1 for that symbol. The Howitzer feature randomly selects 1-7 paying symbols and converts them into Wild symbols, excluding Commando symbols or existing Wild symbols.

Landing 3 Scatter symbols triggers Neptune Spins. Upon activation, you'll have a pick-and-reveal option, unveiling 2 out of 5 features. If a Scatter lands on reel 5 during Neptune Spins, the Atomic Wild feature activates, leaving only 1 option to pick from the remaining 4 features. Each revealed feature activates at least once during Neptune Spins.

Landing 4 Scatter symbols triggers Invasion Spins. Upon activation, you'll have a pick-and-reveal option, unveiling 3 out of 5 features. If a Scatter lands on reel 5 during Invasion Spins, the Atomic Wild feature activates, offering only 2 options to pick from the remaining 4 features. Each revealed feature activates at least once during Invasion Spins.

Landing 5 Scatter symbols triggers Overlord Spins. The Atomic Wild feature is guaranteed, allowing you to pick and reveal 3 features out of the remaining 4. Each revealed feature activates at least once during Overlord Spins.
Each year, countless animals worldwide fall victim to vehicular collisions. It’s high time they stood up for themselves and seized control. Papa Bear, Fred the Rabbit, and Deer Joe have arrived, refusing to tolerate any nonsense. Two Scatter symbols initiate the Call To Arms, granting two regular hearts. Should the third Scatter symbol appear during this phase, it triggers Team Assemble Freespins and replenishes any lost regular hearts. The game mode concludes when there are no hearts remaining.

The Collector activates whenever a Jumping Wild animal is in action. Each Collector is visually linked to its corresponding Jumping Wild by color and type. Whenever a car is halted by the Jumping Wild, the corresponding Collector value increases by 1. Upon reaching a count of 5, the Collector triggers the upgrade feature, enhancing its associated Jumping Wild based on its type. When the upgrade feature activates, a regular heart is upgraded to an armored heart from the left side of the heart list. If any heart is missing, an armored heart is added from the left side of the heart list instead. The Collectors counter is removed once the cap is reached.

Papa Bear, Fred The Rabbit, and Deer Joe serve as Jumping Wilds, relocating to a random position within the Battle Area (reels 2, 3, and 4) between rounds.

Hilly and Billy Cars become active when animals are present and only trigger between spins. There are two car types: Green - Hilly’s Car (1 Hit point) Always appears first in each round. Requires one hit to stop. Red - Billy’s Car (2 Hit points) Appears every fifth round during Team Assemble or in every round during Junkyard Assault. Requires two hits to stop. When a car enters play, it traverses the reel area from the right side, starting at a random row. If a Jumping Wild obstructs the car, one hit point is deducted. If the hit points reach zero, the car stops. If the car traverses the area from right to left without interruption, it selects a random row and begins traversal from the left side. A successful round trip either damages an armored heart or removes a regular heart, starting from the right on the heart list. The feature ends when there are no hearts remaining.

Roadblock activates after accumulating a total of 20 hits, becoming enabled for the next spin. The feature begins by restoring any regular hearts and transforming all Jumping Wilds to occupy entire rows within the Battle Area. Upon activation, Hilly and Billy cars enter play, striking one row each randomly and triggering a feature based on the row hit: Top - Adds a random Wild on reel 5. Middle - Splits all rows on Reel 5. Bottom - Doubles the size of the 3x3 Wild. This sequence remains consistent, with each row capable of being hit twice. Once both cars are stopped, all three rows merge into a single 3x3 Wild, covering the entire Battle Area. After payouts are completed, the 3x3 Wild splits back into Jumping Wilds, and the Total Collector resets to 0.
Embark on an epic adventure alongside the legendary Monkey King, Sun Wukong, and his brave companions as they confront the forces of evil that haunt the mythical world. These four mighty fighters, each with their unique and exceptional abilities, stand ready to combat demons and reclaim the coveted scrolls from the clutches of darkness.

The fate of these priceless scrolls rests in your hands. Guide these valiant heroes to victory, ensuring that these ancient artifacts do not fall into the wrong hands, preventing their misuse of the immense power they hold.

In this quest, embrace the wisdom of the Monkey King and adopt his fearless spirit. Remember the age-old saying – monkey see, monkey do. Follow in the footsteps of this mythical warrior, and let his courage and determination inspire your journey to safeguard the mythical world and preserve its ancient wisdom.
Prepare yourself for an ultimate showdown with Judgement Day Megaways by Red Tiger. Brace yourself as four wicked demons emerge onto the reels, ready to unleash their sinister powers. Experience the excitement as Seal Wilds materialize on the gaming grid, summoning one of the four demons: Conquest, War, Famine, and Death.

Watch as their dark magic takes over the reels, shooting Skull Wilds into play, slashing symbols in half, adding symbol multipliers to two reels, and conjuring the touch of Death to drag multiplier Skull Wilds onto a single reel.

Before Free Spins begins, you’ll have the chance to randomly select a demon whose power is guaranteed for every free spin. Get ready to face the all-engulfing fires of Judgement Day MegawaysTM and prepare for an epic battle brought to life by Red Tiger.
Welcome to Tiki Tiki Boom, the most explosive Hawaiian game there is! Get ready to feel the heat and experience the thrill of the islands with every spin in this latest release from Northern Lights Gaming.

With Barrels that explode populating the reels with wilds, a feature upgrade trail and a truly mind blowing Extended Link&Win style bonus game you’ll be dancing the hula all the way to the bank. So what are you waiting for? Grab your sunglasses, slip on your flip flops, and get ready to hit the beach with Tiki Tiki Boom!
At times, individuals conceal their true selves. Venture into the eerie clinic of Dr. Daniel Eath, where impeccable service often leaves patients in awe... Prepare for the unsettling pandemonium lurking behind closed doors. The Doctor awaits your arrival.

Each rotation has the potential to illuminate up to 4 Enhancer Cells. When activated, one of the following enhancements will manifest: xWays, xSplit®, or Disturber (Respin).

Mrs. Nudge is restricted to reel 3. Whenever Mrs. Nudge appears, she will unfailingly nudge to ensure full visibility. With each nudge, the win multiplier increases by 1.

Scatter symbols may appear on any reel during the base game. However, the Executioner Scatter symbol is exclusive to reel 3 during Pre-Op Spins. Landing the Executioner Scatter symbol upgrades the Pre-Op Spins to Annihilation Spins and grants an additional +3 spins. Accumulating 3 or more Scatter symbols triggers the Pre-Op Spins: - 3 Scatters: Initiates 12 Pre-Op Spins. - 4 Scatters: Initiates 15 Pre-Op Spins. - 5 Scatters: Initiates 20 Pre-Op Spins. During Pre-Op Spins, at least 1 Enhancer Cell will always be activated. Activating a Disturber awards an extra spin. Remember, the Executioner Scatter symbol is exclusive to reel 3 during Pre-Op Spins.

Gathering 3, 4, or 5 Scatter symbols with all Enhancer Cells activated initiates the Annihilation Spins: - 3 Scatters: Commences 12 Annihilation Spins. - 4 Scatters: Commences 15 Annihilation Spins. - 5 Scatters: Commences 20 Annihilation Spins. Throughout Annihilation Spins, all Enhancer Cells remain activated. Activating a Disturber awards an additional spin.

Triggering 4 illuminated gravestones while simultaneously landing a stacked Dr. Death Symbol on reel 3 activates Angel of Death, leading directly to Six Feet Under.
The Guardians of the Pyramids have returned from the future to protect their hidden treasures! Set out the outskirts of an Egyptian city you, the explorer, spin the reels to try and achieve 3 scatter symbols to enter Free Spins. Along the adventure you will be awarded by the pyramid for your efforts with split symbols that can award loads of cash. Beware the wild Mummies they may blah blah – sounds negative.

It’s not. The scarab symbol can appear to offer wonder cash Also mention Ultraways? Free Spins takes place inside the tomb of the mighty Pyramid where the powerful Guardian gives you a random multiplier on each spin and also awards your treasure hunting with extra spins and splitting symbols. Since you have made the tomb the Guardian shows respect by offering a guaranteed win on every spin.
In the company of the wrong crowd, you can find yourself in deep trouble. In our case, we found ourselves in the midst of the intense scenes unfolding at Folsom - renowned as one of the toughest prisons. With its unforgiving atmosphere, you'll need to find a way to bring in something sharp. The starting configuration for the reels is 2222+ with 16 winning combinations, but it can swiftly expand to its full size of 46664.

Within the game, there are two types of Wild symbols: the standard Wild and the Cockroach Nest. The Wild can land on any reel except for the first one and can replace any paying symbol.

Scatter symbols can only appear on the middle two rows - reels 2 to 5 during the base game and only on reel 5 during the Walk The Line Bonus. Achieving two Scatters during the base game unlocks the middle two rows on reel 5. In case only two Scatters land, they will transform into one of the following: xWays, xSplit, Wild, or Cockroach Nest.

For the third attempt, landing 3 Scatter symbols during the base game triggers 8+ Walk the Line Spins. Any Scatter symbols influenced by xSplits grant an additional spin. And if you're fortunate enough to land 4 Scatter symbols during the base game, you'll initiate 8+ The Chair Spins. Again, any Scatters affected by xSplits provide an extra spin.

Cockroaches, rich in protein and crunchiness, can maneuver anywhere within Folsom. However, their nests will consistently appear in the open positions on the three middle reels or can be summoned through Scatters. They're your ticket to unlocking any locked cell.
"Failure to heed the lessons of history often results in its repetition," quoted Winston Churchill. The conditions within the Gulag are nothing short of infernal. A mere gesture can consign one to its torment, yet a well-devised plan holds the promise of liberation.

In the primary gameplay, the xWays® symbol may emerge on reels 1-2, and during the Gulag Spins bonus feature, it extends its presence to reels 5-6. The xWays symbol carries various functions, ranging from unveiling regular symbols to amplifying multiplier values.

Throughout both the primary game and the Gulag Spins bonus round, xNudge Wild® Symbols can land on reels 3-4. As per tradition, a stacked Wild symbol persistently nudges until fully visible, with each nudge elevating the wild multiplier by one. Moreover, when the xSplit Wild® divides an xNudge Wild, it introduces an additional Wild onto the reel.

Conventional Wild symbols may manifest on all six reels. The multiplier linked with the xWays symbol escalates with each split caused by xSplit Wilds. These features span from multipliers to the metamorphosis and enlargement of symbols.

The onset of Gulag Spins is heralded by the appearance of three or more Scatter symbols. A preliminary spin configures the forthcoming bonus round, determining the spins count and the win multiplier allocated to each of the four highest-paying character symbols. Prior to the commencement of Gulag Spins, one character symbol is randomly selected and activated for the duration of the bonus round. Moreover, the activation of four Scatter symbols triggers the "Gulag Spins: All Aboard" mode, while five initiates the "Gulag Spins: Double Vodka" mode, doubling all symbol win multipliers.
"You either meet your demise as a hero, or you endure the passage of time until you witness your transformation into the antagonist." Meet Havoc, Mind Flayer, Torch, Misery, and Toxicity in a slot game by Nolimit City, featuring the Infectious xWays mechanic, offering four distinct bonus modes. Nolimit City is dialing it down a notch to focus solely on one of the xMechanics - this time, it's the xWays and its upgraded, explosive version known as Infectious xWays. Suit up in silicon, ignite that flamethrower, and join the crew - including the lone girl - to kickstart the chaos!

While you may have encountered xWays & Infectious xWays in East Coast vs West Coast, this game is dedicated exclusively to Infectious xWays. The xWays mystery symbol reveals a single symbol of its kind, expanding the reels to accommodate 2-3 symbols. If you land a combination of xWays and Wild symbols, you'll trigger the Infectious xWays symbol, which not only reveals a symbol but also expands any matching symbols on the reel to the same size!

Trigger the bonus mode by landing 3 or 4 bonus symbols and choose between Toxic Hazard and Lock n’ Load bonus modes. Landing 4 bonus symbols grants an additional spin in each mode. For those seeking substantial payouts from Infectious Spins, each spin introduces 1-5 random wilds on the middle reels, meaning that landing an xWays symbol guarantees instant Infectious Ways with a high chance of a winning combination!

Opt for the more volatile Infectious Spins option, where all Wilds lock in place for the duration of the feature and grant an extra spin. Wilds may come with a x2 or x3 multiplier! Landing an xWays symbol ensures Infectious xWays.

Infectious Spins: Mayhem Mode is activated by either 5 bonus symbols in the main game or by collecting a total of 5 bonus symbols during Infectious Spins.
Nolimit City has been incarcerated for a term of 25 years to life in San Quentin, the highest security prison. Our offense? Developing a slot game so extreme that players have the opportunity to multiply their bet by up to 150,000 times with Psycho Manhunt.

Prepare your makeshift weapons and venture into the world of convicted criminals alongside Crazy Joe Labrador and Beefy Dick for an adrenaline-fueled gaming experience that guarantees excitement. Just be cautious not to lose your guard!

Explore the San Quentin yard, but be sure to conceal your weapon...

On each reel, there are locked enhancer cell positions situated at the top and bottom. When activated, these cells may reveal one of the top five paying symbols, a Wild, Razor Split, or an xWays symbol. Razor Split will divide all regular positions into doubles, and landing on both top and bottom will split them twice. xWays symbols will unveil identical regular paying symbols, stacked at four.

Landing one or two bonus symbols will unlock the Enhancer cell on the respective reel, transforming the bonus symbol into a Wild. Triggering three or more bonus symbols will initiate the Lockdown Spins.

Three, four, or five bonus symbols will trigger Lockdown Spins, accompanied by one, two, or three Jumping Wilds respectively. The Enhancer reels will remain open and active throughout the feature, with the potential to introduce additional Jumping Wilds and spins by landing more bonus symbols. The number of spins will be determined before the feature begins, revealed in the enhancer cells along with an additional multiplier on a randomly chosen convict premium symbol.

In the base game, Split Wilds can appear on any reel. They will divide all regular symbols on the same reel, excluding themselves. Jumping Wilds will hop to a random regular reel position with each spin. If a Jumping Wild lands on a reel with a Razor Split enhancer, its multiplier will double and persist for the duration of the feature. The maximum multiplier for a Jumping Wild is 512x.

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