Bonus Feature
Picture three distinct bonus attributes, each accompanied by its own pot value. Amass tokens to elevate the pot worth, and here's the twist – these tokens hold the potential to activate one, two, or all three bonus features at any given instance! Brace yourself for an interactive gaming session where surprises lurk with every spin. Once the bonus features are triggered, players are whisked away into a realm of free spins.
Seize the opportunity to capitalize on the augmented pot values and amplify your earnings. The Entertaining Frog Pond Celebration ensures that every spin is consequential, with each bonus feature injecting an extra layer of thrill into your gameplay. We've injected a hint of enigma to keep the atmosphere electrifying. Mystery symbols promise substantial blackout wins and much more, infusing your winnings with a sense of second chances, intensifying the game's excitement.
Embrace the unforeseen and relish in the delightful surprises that come your way! Dive into the mix and indulge these frogs until they overflow with bountiful bonuses. Join the festivities and revel in the fun.
The Collector activates whenever a Jumping Wild animal is in action. Each Collector is visually linked to its corresponding Jumping Wild by color and type. Whenever a car is halted by the Jumping Wild, the corresponding Collector value increases by 1. Upon reaching a count of 5, the Collector triggers the upgrade feature, enhancing its associated Jumping Wild based on its type. When the upgrade feature activates, a regular heart is upgraded to an armored heart from the left side of the heart list. If any heart is missing, an armored heart is added from the left side of the heart list instead. The Collectors counter is removed once the cap is reached.
Papa Bear, Fred The Rabbit, and Deer Joe serve as Jumping Wilds, relocating to a random position within the Battle Area (reels 2, 3, and 4) between rounds.
Hilly and Billy Cars become active when animals are present and only trigger between spins. There are two car types: Green - Hilly’s Car (1 Hit point) Always appears first in each round. Requires one hit to stop. Red - Billy’s Car (2 Hit points) Appears every fifth round during Team Assemble or in every round during Junkyard Assault. Requires two hits to stop. When a car enters play, it traverses the reel area from the right side, starting at a random row. If a Jumping Wild obstructs the car, one hit point is deducted. If the hit points reach zero, the car stops. If the car traverses the area from right to left without interruption, it selects a random row and begins traversal from the left side. A successful round trip either damages an armored heart or removes a regular heart, starting from the right on the heart list. The feature ends when there are no hearts remaining.
Roadblock activates after accumulating a total of 20 hits, becoming enabled for the next spin. The feature begins by restoring any regular hearts and transforming all Jumping Wilds to occupy entire rows within the Battle Area. Upon activation, Hilly and Billy cars enter play, striking one row each randomly and triggering a feature based on the row hit: Top - Adds a random Wild on reel 5. Middle - Splits all rows on Reel 5. Bottom - Doubles the size of the 3x3 Wild. This sequence remains consistent, with each row capable of being hit twice. Once both cars are stopped, all three rows merge into a single 3x3 Wild, covering the entire Battle Area. After payouts are completed, the 3x3 Wild splits back into Jumping Wilds, and the Total Collector resets to 0.
Along the way you can unlock Booster Symbols to upgrade your Mad Cars for better rewards at the chequered flag. Look out for the debut of Race Reels, our latest premium feature designed to ramp excitement to the next level
In Rampage mode, accumulate multipliers on cars X0.5, X1, X2, X3, and +0.5 multipliers on all cars when you meet the driver, while Rolls-Royce collects will let you collect all the multipliers on the reel! What are you waiting for? Get on board the Happy Taxi and win big!
The longer you can can keep the bonus game running, the higher the multipliers, the more wilds and the more win potential at the end. In response to changing player preferences when it comes to gameplay, the Slotmill games have two integrated excitement enhancing features; “Burst Mode” and “Fast Track”.
The setting may be tranquil, however there’s lots of activity going on beside the peacefully still lily pads, buzzing fireflies and singing birds.
Here, a majestic Fire Frog runs the show. Watch it kick start the action as it hops across the pond, ablaze, changing colours, and leaving behind golden treasures for some flaming wins.