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Players will encounter a 5×5 game grid where victories are achieved by forming matching symbol combinations either horizontally or vertically. A unique tumble feature removes these combinations from play, causing the remaining symbols to cascade to the bottom of the grid, while vacant positions are replenished from above.
For each successful combination, a Super Wild emerges at the center of the winning position. Any Wild generated through matches with high-paying symbols or other Wilds carries a x2 multiplier, enhancing the chances of winning and applying to any resultant wins it contributes to. If only Wilds remain on the screen following a tumble sequence, an automatic multiplier is granted.
Gladiatoro, presented in a 5-reel, 4-row slot, embodies the spirit of honor, featuring walking wilds, respins, coin wins, a bonus game, and a super bonus game—all encapsulated in the potential for a remarkable 10,000x bet payout.
The bonus game is triggered by the appearance of three bonus coins anywhere on the reels. This immersive round involves coins, level-ups, Toro, Matadors, and Diaz. The Matador dynamically increases the coin values, while Diaz diligently collects them. Both Matador and Diaz persist as versions throughout the game. Any additional symbol landing during the bonus game resets the spin counter to 3, intensifying the suspense and drama of Gladiatoro's quest for justice in the arena.
BGaming's Tramp Day release represents a triumphant departure from the usual gaming routine, presenting a bold and unprecedented slot in an entirely fresh style. This time, players are invited to step into the shoes of an ordinary tramp, immersing themselves in his daily life, all accompanied by the resonating effects of hip-hop music.
The Collector activates whenever a Jumping Wild animal is in action. Each Collector is visually linked to its corresponding Jumping Wild by color and type. Whenever a car is halted by the Jumping Wild, the corresponding Collector value increases by 1. Upon reaching a count of 5, the Collector triggers the upgrade feature, enhancing its associated Jumping Wild based on its type. When the upgrade feature activates, a regular heart is upgraded to an armored heart from the left side of the heart list. If any heart is missing, an armored heart is added from the left side of the heart list instead. The Collectors counter is removed once the cap is reached.
Papa Bear, Fred The Rabbit, and Deer Joe serve as Jumping Wilds, relocating to a random position within the Battle Area (reels 2, 3, and 4) between rounds.
Hilly and Billy Cars become active when animals are present and only trigger between spins. There are two car types: Green - Hilly’s Car (1 Hit point) Always appears first in each round. Requires one hit to stop. Red - Billy’s Car (2 Hit points) Appears every fifth round during Team Assemble or in every round during Junkyard Assault. Requires two hits to stop. When a car enters play, it traverses the reel area from the right side, starting at a random row. If a Jumping Wild obstructs the car, one hit point is deducted. If the hit points reach zero, the car stops. If the car traverses the area from right to left without interruption, it selects a random row and begins traversal from the left side. A successful round trip either damages an armored heart or removes a regular heart, starting from the right on the heart list. The feature ends when there are no hearts remaining.
Roadblock activates after accumulating a total of 20 hits, becoming enabled for the next spin. The feature begins by restoring any regular hearts and transforming all Jumping Wilds to occupy entire rows within the Battle Area. Upon activation, Hilly and Billy cars enter play, striking one row each randomly and triggering a feature based on the row hit: Top - Adds a random Wild on reel 5. Middle - Splits all rows on Reel 5. Bottom - Doubles the size of the 3x3 Wild. This sequence remains consistent, with each row capable of being hit twice. Once both cars are stopped, all three rows merge into a single 3x3 Wild, covering the entire Battle Area. After payouts are completed, the 3x3 Wild splits back into Jumping Wilds, and the Total Collector resets to 0.
Experience the dynamic Megaways™ feature as the reels resize with each spin, offering the potential to land up to seven symbols on a single reel, delivering a gaming experience filled with surprises.
During the base game, the appearance of a Wild symbol on the reels may activate a Random Wild Modifier. Landing a Wild on the second reel might introduce additional Wilds, while landing one on the fifth reel could unveil Mystery symbols on the middle reels. Reels three and four may trigger the coveted free spins bonus round.
In the free spins bonus round, Wilds guarantee the activation of Random Wild Modifiers before any wins are cleared from the board. Moreover, Wilds on the third or fourth reel grant an additional two free games, enhancing your chances of success.
These Wilds also bestow a universal win multiplier, randomly increasing by +1, +2, or +3, amplifying all subsequent wins throughout the bonus round.
Geese With Attitude™ is a very high volatility, 5x3 reelset video slot game with 40 paylines. The game features Epic Strike™ and Free Spins Selection with Notorious W.I.L.D or Dice Roller. Collect 11 Vinyls and take the highest Epic Strike™ prize of 10000x bet! 3 Scatters trigger Free Spins Selection.
During Notorious W.I.L.D Free Spins, the Wild symbol that lands on the reels, expands and fills the entire reel. Dice Roller is a cool engaging feature with jackpots. Completing all the jackpot levels awards 10000x bet! Each level requires a certain number of Dice symbols to be collected. On the way between levels, there are other awards like extra spins, additional Dice and prize upgrade!
Turn the music on, because you will be taken on the streets where all the action is taking place. The vibe will reflect urban lifestyle freedom - “free from shackles” .
Upon the full visibility of a high-paying symbol on any of the initial three reels, a mechanism is set into motion, wherein segments of the same symbol situated on other reels undergo a nudging process to achieve complete visibility. With each nudge, a multiplier experiences an incremental rise of +1 atop the symbol. These multipliers amalgamate and subsequently amplify the symbol's win in accordance with the designated payout table.
Manifesting as a Wild symbol spanning three rows in height, it unfailingly nudges and extends to cover the entire reel, escalating the win multiplier by +1 for each nudge. Preceding the payout phase, the Wild multiplier interacts with all other active multipliers contributing to a winning outcome. Exceptionally versatile, the Wild symbol serves as a substitute for all symbols excluding the Scatter symbols, and is capable of landing solely on reels 2 through 4.
The appearance of two Scatter symbols initiates a respin, activating Enhancers, while concurrently transforming both Scatter symbols into Overlay Multipliers of x2 and x3 respectively, functioning as delineated in the Enhancer segment.
Upon the landing of three Scatter symbols, a bounty of 9 free spins ensues, accompanied by the activation of Enhancers. Concurrently, the Scatter symbols morph into Overlay Multipliers of x2, x3, and x4 respectively, adhering to the principles outlined in the Enhancer segment. Post-spin, the multiplier values revert to their initial state. Additional Scatter symbols elevate the Scatter mode to B.I.G. Vegas$ Spins, augmenting the spin count by 2 for each subsequent Scatter symbol, while transforming into Overlay Multipliers of x5 and x6 respectively, which remain effective throughout the remaining free spins.
Should the fortuitous landing of 4 or 5 Scatter symbols materialize, the reward is elevated to 11 or 13 free spins respectively. Enhancers spring into action, and the Scatter symbols metamorphose into Overlay Multipliers of x2, x3, x4, x5, and x6 respectively, adhering to the principles elucidated in the Enhancer section on the subsequent page, with the multiplier values retaining their cumulative status throughout the duration of the feature.
The Succubus symbols will after each remaining spin collect multipliers in two different patterns until they themselves are collected by Lucifer or the Bonus feature is over. The Lucifer symbol will collect all multipliers on the reels after each spin for the remainder of the feature. Land any symbol (Lifelines excluded) on each of the five pentagram “hotspots” and two extra rows will appear giving 10 additional positions to land symbols. If you land symbols (Lifelines excluded) on all 35 positions, you are awarded an extra 666x multiplier.
A Mystery symbol is present on the reels during the Bonus feature turning into a random win and the Lifeline symbol awards an extra spin. The bonus round starts with three Lifelines and will continue for as long as new symbols appear or all Lifelines have been used. Players can select the Bonus Buy option and gain direct access to the bonus feature.