Converting Symbols
The Gimpier symbol has a unique rule—it can only appear on reel 5. When it does, it transforms into one of three symbols: Kinky Kenneth, Wild, or Kinky Wife. If removed due to an avalanche, the Gimpier symbol returns to its original spot.
Symbols in the special bottom row enter from the right, each gaining an increasing Big Balls multiplier as the spin progresses. These symbols split according to their multiplier when involved in a win. An avalanche is only triggered if a special row symbol contributes to a win, with winning positions filled from the right. Any new symbols added to the special reel inherit the highest existing multiplier.
A special event occurs when Kinky Kenneth and Kinky Wife symbols align on the regular reels. All symbols along the shortest path between them transform into either Wife, Kenneth, or Wild. Wins prior to this transformation are paid first, followed by any additional wins from the Kinky Hookup.
If exactly two Gimp symbols land, the Gimp Transform feature activates. The Gimp symbol morphs into one of several possibilities, including xWays®, xNudge®, Wild, Kinky Kenneth, Kenneth, Kinky Wife, or Wife. Similar to the Gimpier symbol, Gimp symbols return to their original positions after an avalanche.
The xHole feature triggers when the xHole™ symbol lands at the center of the main reel area. It sucks in symbols exclusively from the main reels, then redistributes them randomly in split forms ranging from size 2 to 8. In the case of a xNudge® Wild, its size and win multiplier change before it becomes a regular Wild. Gimp and Gimpier symbols also gain a multiplier based on their split size. However, xHole™ does not affect sticky Wilds, sticky xNudge® Wilds, or Gimp symbols when exactly three are present.
In the base game, landing three Gimp symbols initiates 8 Beefy Spins, during which the Big Balls multiplier remains active. Regular Wilds become sticky during these spins. If a Gimpier symbol appears, the bonus mode upgrades to Beefier Spins and grants an additional spin. If a Gimpier symbol coincides with an active xHole™ during an avalanche, the bonus mode becomes Beefiest Spins and awards two additional spins.
Furthermore, landing three Gimps and one Gimpier symbol triggers 9 Beefier Spins, enhancing the Beefy Spins features with sticky Gimpier symbols and Nudge Wilds. Finally, if three Gimps, one Gimpier, and an active xHole™ all land in the base game, 10 Beefiest Spins are initiated.
Explore all corners of this Mayan temple to find the legendary Moonlight Roulette to win all kinds of ancient treasures… or is it all just a tale?
Stay alert - a fully stacked Wild symbol will always adjust to be fully visible with each adjustment increasing the Wild multiplier. Take caution, the xSplit Wild only emerges on the final reel and occupies 2 symbol spaces. Upon landing, it will divide symbols to the left in half.
No tears are shed for the departed here; xRIP is activated by any spin if the overall win falls below the base stake, resulting in no payout...
The third attempt is the charm - Landing three Hang ‘Em High Scatter symbols will trigger 8 Hang ‘Em High Free Spins. The win multiplier during the bonus mode will be boosted by all types of Wild symbols and will persist throughout the entire bonus round.
Hold on tight! This is where things get incredibly chaotic. Land 3 Scatters along with a Boothill Scatter to initiate 10 spins. Only Cowboy symbols land on the final reel, but they will convert others of the same symbol into Wilds. It's time to let them face the consequences in hell - so let's introduce a multiplier, ranging from 5x to 999x, on a random Cowboy for each spin. Insane!
xWays and Infectious Wild symbols can exclusively appear on the initial and final reels. Upon landing both, their enhanced functionalities are activated, transforming the middle reels into Infectious xWays and Wilds.
Triggering three Bonus symbols on the middle reels initiates Eight Legion X Spins. This activates an additional row on the first and last reels. The win multiplier is then boosted by xNudge Wilds, persisting throughout the feature. Ten Legion X Equestris Spins are unleashed when three Bonus symbols and two xWays symbols align.
Ten Legion X Fretensis Spins are set in motion by the alignment of three Bonus symbols and two Infectious Wild symbols. Similarly, Ten Legion X Gemina Spins are activated when three bonus symbols combine with one Infectious Wild Symbol and one xWays symbol.
Bonus symbols on reels 1, 3 and 5 triggers the Samurai Free Spins feature where the player gets to choose between 15 spins with a 2x multiplier, 10 spins with 3x, 5 spins with 5x or a random pick which can be any combination factors. During Free Spins the selected Samurai is stacked and filling an entire reel twice will turn the stacked symbol on that reel into a Golden Wild. A Nudge function will attempt to push the stacked symbols that form part of any win so that they cover the entire reel.
Take your pick between the 43332 or the more volatile 23334 reel configuration, which can be adjusted prior to entering the bonus round.
You may have encountered the Stoudenmire xNudge Wilds previously - Wilds that nudge in and bestow multipliers ranging from x1 to x3, increasing with each nudge. These xNudge Wilds will be enhanced during bonus rounds if they land on a reel with a Jumping Wild and will also remain sticky during the Drunken Gundfiguth&r... Spins!
The Deputy & Marshal Raid is activated by badges and will transform both low and premium symbols into a single randomly chosen symbol. Landing both badges also enlarges the reel layout to 43334 and converts the badges into Wilds.
The Gunfight Spins feature occurs when three scatters transform into Jumping Wilds and traverse the reels during the 8 Gunfight Spins. These can be upgraded by landing any badge or even both badges. The Deputy & Marshal Gunfight Spins are initiated by three scatters plus any badge, combining Gunfight Spins with the transformation of low or premium symbols, making for a highly potent bonus round! The Drunken Gundfiguth&r... Spins feature is triggered by obtaining three scatters and both badges, granting 10 spins on a 43334 reel layout with 5 Jumping Wilds - brace yourself for the madness! While the payouts may be substantial, tread carefully, as these are perilous grounds...
Triggering a respin by landing all five characters in the main game, including Stoudenmire, expands the Wild to cover all three middle reels.
Within this celestial casino, each reel harbors its own set of collectible wild symbols. Completing any collection initiates separate Free Spin rounds, offering an array of enhancements such as additional wilds, extended spins, wild nudges, stacked wilds, or wild transformations. Fortunes of astronomical proportions, exceeding 10,000 times the initial bet, await those fortunate enough to align the reels in their favor. If you seek the pinnacle of gaming excitement this side of the Milky Way, look no further than Cazino Cosmos.
To activate Free Spins, land 3 or more Free Spin symbols during the base game. Once triggered, any wild symbols present on the reels transition into the Free Spin mode, where they remain sticky throughout. Moreover, landing a wild symbol, including Collection Wilds, on each reel during Free Spins awards an additional 5 spins, a one-time bonus per Free Spin mode. While only one Free Spin mode can be won per spin, the symbols representing Free Spins vanish from the reels during this mode, which maintains the same coin value as the initial triggering spin.
In the base game, each reel boasts its own unique wild symbol, collectible over time. Upon entering the game, two wilds are introduced to the collections on the second, third, and fourth reels. Accumulate five collection wilds on any reel to unlock that reel's specific Free Spin mode. These Collection Free Spins mirror regular Free Spins, albeit with the added benefit of commencing with a predetermined wild feature or extra spins. Additionally, Collection Free Spins are played with the average coin value derived from all coin values utilized during the wild collection process, excluding the starting wilds.