Multiplier Wilds
A random spot is chosen on the reel grid and transformed into a Wild symbol with a random multiplier of 10, 20, 30, 50, or 100. If the selected spot is already Wild, the random multiplier increases by +1. In case of simultaneous triggering of multiple features, Atomic Wild always takes precedence. Stuka planes will appear diagonally, moving from left to right or right to left. They will split all paying symbols and double their size, with a maximum of 7 Stukas possible per spin, limited to one per diagonal.
2-5 Bombers may appear randomly on different reels, with one Bomber per reel. All paying symbols on these reels will convert into Wild symbols from top to bottom. If an Anti-Air symbol is present on the reel, Wild transformation halts just above it. If a Wild is already present, the multiplier increases by +1 for that symbol. 2-5 Panzers may appear randomly in different rows, with one Panzer per row. Every low-paying symbol on these rows transforms into a Wild symbol, except for the Foot Soldier symbol. If a Wild is present, the multiplier increases by +1 for that symbol. The Howitzer feature randomly selects 1-7 paying symbols and converts them into Wild symbols, excluding Commando symbols or existing Wild symbols.
Landing 3 Scatter symbols triggers Neptune Spins. Upon activation, you'll have a pick-and-reveal option, unveiling 2 out of 5 features. If a Scatter lands on reel 5 during Neptune Spins, the Atomic Wild feature activates, leaving only 1 option to pick from the remaining 4 features. Each revealed feature activates at least once during Neptune Spins.
Landing 4 Scatter symbols triggers Invasion Spins. Upon activation, you'll have a pick-and-reveal option, unveiling 3 out of 5 features. If a Scatter lands on reel 5 during Invasion Spins, the Atomic Wild feature activates, offering only 2 options to pick from the remaining 4 features. Each revealed feature activates at least once during Invasion Spins.
Landing 5 Scatter symbols triggers Overlord Spins. The Atomic Wild feature is guaranteed, allowing you to pick and reveal 3 features out of the remaining 4. Each revealed feature activates at least once during Overlord Spins.
Our beloved SwiftHits trio has hit the dance floor, and the Split Swifthit symbol is here to shake things up by adding up to 3 extra rows to the chosen reel, ensuring more ways to win. The Respin SwiftHit Symbol takes the spotlight by respinning the selected reel, introducing diverse symbols and a range of possibilities on this cash-filled dance floor.
Enter the realm of Free Spins, where the all-new Wild Multiplier feature awaits. When a Wild symbol lands and contributes to a win, it unveils a multiplier that boosts the overall ways multiplier, applying to each and every win within the feature. Are you prepared to kick off the party and unleash a feathered frenzy in Chicken Night Fever? Let the festivities begin!
The Collector activates whenever a Jumping Wild animal is in action. Each Collector is visually linked to its corresponding Jumping Wild by color and type. Whenever a car is halted by the Jumping Wild, the corresponding Collector value increases by 1. Upon reaching a count of 5, the Collector triggers the upgrade feature, enhancing its associated Jumping Wild based on its type. When the upgrade feature activates, a regular heart is upgraded to an armored heart from the left side of the heart list. If any heart is missing, an armored heart is added from the left side of the heart list instead. The Collectors counter is removed once the cap is reached.
Papa Bear, Fred The Rabbit, and Deer Joe serve as Jumping Wilds, relocating to a random position within the Battle Area (reels 2, 3, and 4) between rounds.
Hilly and Billy Cars become active when animals are present and only trigger between spins. There are two car types: Green - Hilly’s Car (1 Hit point) Always appears first in each round. Requires one hit to stop. Red - Billy’s Car (2 Hit points) Appears every fifth round during Team Assemble or in every round during Junkyard Assault. Requires two hits to stop. When a car enters play, it traverses the reel area from the right side, starting at a random row. If a Jumping Wild obstructs the car, one hit point is deducted. If the hit points reach zero, the car stops. If the car traverses the area from right to left without interruption, it selects a random row and begins traversal from the left side. A successful round trip either damages an armored heart or removes a regular heart, starting from the right on the heart list. The feature ends when there are no hearts remaining.
Roadblock activates after accumulating a total of 20 hits, becoming enabled for the next spin. The feature begins by restoring any regular hearts and transforming all Jumping Wilds to occupy entire rows within the Battle Area. Upon activation, Hilly and Billy cars enter play, striking one row each randomly and triggering a feature based on the row hit: Top - Adds a random Wild on reel 5. Middle - Splits all rows on Reel 5. Bottom - Doubles the size of the 3x3 Wild. This sequence remains consistent, with each row capable of being hit twice. Once both cars are stopped, all three rows merge into a single 3x3 Wild, covering the entire Battle Area. After payouts are completed, the 3x3 Wild splits back into Jumping Wilds, and the Total Collector resets to 0.
3 Bonus symbols trigger the free drops bonus game. The total multiplier is persistent throughout the bonus game. Landing 1 Super bonus symbol together with 2 bonus symbols triggers the Super Bonus game, where a Wild Strike feature is guaranteed in every free drop.
Kaiser stands as a quintessential video slot, characterized by its moderate to high volatility gameplay across a 5x5 grid adorned with 40 pay lines, all assessed from left to right, promising a maximum payout of 2333 times the initial bet.
Within this virtual battleground, players encounter wild symbols adorned with lucrative multipliers, scatters that unlock hidden treasures, and a bonus round boasting roaming wilds, along with escalating multipliers and additional free spins.
Throughout the primary gameplay, a flurry of 3 to 10 wild symbols descends upon the grid at random intervals, each accompanied by a multiplier that increases with every level, capping at x3 before resetting. Triggering the bonus round requires the alignment of 3 scatters on reels 2, 3, and 4, promptly gifting players with 7 precious free spins.
Once immersed in the Free Spins realm, players are granted 3 to 10 roaming wilds from the outset, each traversing the grid with every spin. Moreover, the accumulation of scatters serves to elevate the multiplier associated with the wilds, ranging from 1x to a staggering 5x, while also bestowing an additional 2 spins with each upgrade.
Description
About Multiplier Wilds Games
Multiplier Wilds is a casino game mechanic that combines the traditional wild symbol feature with a multiplier. In most slot games, wild symbols can substitute for any other symbol on the reels to create winning combinations. In games with Multiplier Wilds, wild symbols not only substitute for other symbols, but also multiply the winnings of the combination they are a part of.
The value of the multiplier can vary from game to game and can be x2, x3, x5, or even higher. Some games have a single wild multiplier symbol, while others have multiple wild multiplier symbols with different values. These symbols can appear on any reel during the base game or the bonus round, and they can significantly increase the chances of hitting big payouts.
Multiplier Wilds can be a great way to increase the excitement of playing a slot game, as they add an extra layer of potential winnings. It can be a great addition to games that already have a high volatility and a high RTP, as it increases the chances of hitting big payouts. Some popular slot games that feature Multiplier Wilds include "Wild Toro" by Elk Studios, "The Dog House" by Pragmatic Play and "Wild Wild West: The Great Train Heist" by NetEnt.