Respins
Gladiatoro, presented in a 5-reel, 4-row slot, embodies the spirit of honor, featuring walking wilds, respins, coin wins, a bonus game, and a super bonus game—all encapsulated in the potential for a remarkable 10,000x bet payout.
The bonus game is triggered by the appearance of three bonus coins anywhere on the reels. This immersive round involves coins, level-ups, Toro, Matadors, and Diaz. The Matador dynamically increases the coin values, while Diaz diligently collects them. Both Matador and Diaz persist as versions throughout the game. Any additional symbol landing during the bonus game resets the spin counter to 3, intensifying the suspense and drama of Gladiatoro's quest for justice in the arena.
The Collector activates whenever a Jumping Wild animal is in action. Each Collector is visually linked to its corresponding Jumping Wild by color and type. Whenever a car is halted by the Jumping Wild, the corresponding Collector value increases by 1. Upon reaching a count of 5, the Collector triggers the upgrade feature, enhancing its associated Jumping Wild based on its type. When the upgrade feature activates, a regular heart is upgraded to an armored heart from the left side of the heart list. If any heart is missing, an armored heart is added from the left side of the heart list instead. The Collectors counter is removed once the cap is reached.
Papa Bear, Fred The Rabbit, and Deer Joe serve as Jumping Wilds, relocating to a random position within the Battle Area (reels 2, 3, and 4) between rounds.
Hilly and Billy Cars become active when animals are present and only trigger between spins. There are two car types: Green - Hilly’s Car (1 Hit point) Always appears first in each round. Requires one hit to stop. Red - Billy’s Car (2 Hit points) Appears every fifth round during Team Assemble or in every round during Junkyard Assault. Requires two hits to stop. When a car enters play, it traverses the reel area from the right side, starting at a random row. If a Jumping Wild obstructs the car, one hit point is deducted. If the hit points reach zero, the car stops. If the car traverses the area from right to left without interruption, it selects a random row and begins traversal from the left side. A successful round trip either damages an armored heart or removes a regular heart, starting from the right on the heart list. The feature ends when there are no hearts remaining.
Roadblock activates after accumulating a total of 20 hits, becoming enabled for the next spin. The feature begins by restoring any regular hearts and transforming all Jumping Wilds to occupy entire rows within the Battle Area. Upon activation, Hilly and Billy cars enter play, striking one row each randomly and triggering a feature based on the row hit: Top - Adds a random Wild on reel 5. Middle - Splits all rows on Reel 5. Bottom - Doubles the size of the 3x3 Wild. This sequence remains consistent, with each row capable of being hit twice. Once both cars are stopped, all three rows merge into a single 3x3 Wild, covering the entire Battle Area. After payouts are completed, the 3x3 Wild splits back into Jumping Wilds, and the Total Collector resets to 0.
But wait, there's more to unravel! Enter the X bet respin feature triggered by landing 2 X symbols. The ensuing numbers revealed during the respin dictate the overall winnings for that round, injecting an element of suspense and anticipation into each spin!
And that's not all! Introducing an innovative addition – the Super Spins Ante Bet. In the base game, players have the option to wager 10 times the current total for each spin. With this feature activated, every spin unfolds like a Free Spins round, elevating the thrill and potential rewards! Coupled with a traditional Free Spins round, it's safe to affirm that Super X™ has a plethora of features to keep you thoroughly entertained.
The re-spin bonus is triggered by 1 to 3 "XX" symbols on reel 1 during the base game, with the "XX" symbol on reel 1 remaining in the same position. On reels 2-5, bonus symbols ranging from 0 to 9 or Blank land. The bonus symbols on the rows starting from "XX" pay, and the pay for each row is calculated as shown in the example provided in the table below. The total pay is then calculated as the sum of pay for each row.
Additionally, 5 free spins are awarded when 3 scatters appear in the base game. These free spins are played with the same screen size as in the base game (5x3), and all three positions of reel 1 are filled with the "XX" symbol in every free spin. On reels 2-5, bonus symbols between 0 to 9 or Blank can land. The win is calculated in the same manner as for the re-spin bonus. If, in a spin, all positions on reels 2, 3, 4, and 5 are filled with Blank bonus symbols, the player is awarded an additional +3 free spins.
The prince is the most eligible bachelor in town, but will he ever find his princess? It’s a royal ball, and everyone’s invited. The game holds 5 reels, 3 rows, 20 lines, and features Symbol Lock Re-spin and Symbol Upgrade.
The Revamped Carnival presents an updated rendition of the classic Creepy Carnival, now rendered in Pixi with enhanced regulatory backing. Encounter iconic carnival figures such as the fortune teller, strong man, carnival director, tiger, and more. This 5x3 reel slot features 20 fixed betlines, with each reel spinning individually. Every win triggers respins, accompanied by a potential multiplier increase of up to x3. In the free spin mode, an additional 20 betlines activate, with a x5 multiplier applied to all wins, and each win triggers respins. Upon accumulating 13 high symbol wins, players earn a spin comprising only these collected symbols along with extra wilds.
The Creepy Carnival boasts an exhilarating respin feature on all wins. Each symbol spins independently, and winning symbols may respin twice, with an escalating multiplier for each respin. Wild symbols remain sticky during respins to benefit players. Three or more scatters activate a free spin bonus mode, where scatters can re-trigger, granting up to 50 free spins. During free spins, an extra 20 fixed betlines activate, alongside a x5 multiplier on all wins, and the same respin mechanic applies to any wins.
Moreover, each base game win involving high symbols contributes to the start spin bar, a feature that awards a free spin with extra wilds using the previously won symbols. Once the start spin bar is filled, this feature activates.
So, press the Spin button and see which of your favourite fruit lands on the reels, is it the cherry, lemon or melon?