Respins
Forget everything else; this game is simply divine! Divine Drop presents a 5-reel, 4-row paylines adventure featuring an array of Greek deities and divine mechanics. The maximum win achievable in this game is 10,000 times your bet, accessible across all game modes! Come along as we voyage to the peaks of Olympus and the depths of Hades!
The Wild Multiplier symbol serves as a substitute for all other symbols in the paytable and magnifies the value of any winning combination it joins. These Wild Multipliers can land with varying values ranging from 2x to 200x. Should multiple Wild Multipliers contribute to the same winning combination, their values amalgamate before being applied to the win. Additionally, Wild Multipliers may arrive with up to 3 Vitality, represented by red hearts on the symbol. As long as a Wild Multiplier retains Vitality, it remains fixed on the grid, granting respins. Each respin consumes 1 Vitality from every Wild Multiplier present. Once a Wild Multiplier depletes its Vitality, it disappears on the subsequent spin or respin.
Upon the landing of the Heart symbol, Aphrodite’s Love is triggered, restoring 1 to 3 Vitality to all Wild Multipliers on the grid. Meanwhile, the X symbol triggers Zeus’s Thunder, summoning a lightning bolt that doubles the multiplier value of all Wild Multipliers on the grid!
To initiate one of the bonus games, land 3 or 4 FS scatter symbols simultaneously during the base game. Alternatively, bonus games can be activated by collecting FS symbols during respins. If 1 or 2 FS symbols land on a spin, they are accumulated in the Bonus Meter above the reels, provided there is at least one Wild Multiplier with 1 or more Vitality. Once the Bonus Meter accumulates 3 or 4 FS symbols, it triggers the corresponding bonus game at the conclusion of the round.
Accumulate or land 3 FS symbols during the base game to activate the TRICKS OF HADES Bonus, awarding 8 free spins. This bonus features an enhanced likelihood of landing Wild Multipliers and special symbols!
Alternatively, gather or land 4 FS symbols during the base game to activate the TRIPLE TRICKS OF HADES Bonus, also granting 8 free spins. Alongside an increased chance of encountering Wild Multipliers and special symbols, this bonus ensures that the minimum value of landing Wild Multipliers is 3x.
The Wild Multiplier symbol serves as a substitute for all other symbols in the paytable and magnifies the value of any winning combination it joins. These Wild Multipliers can land with varying values ranging from 2x to 200x. Should multiple Wild Multipliers contribute to the same winning combination, their values amalgamate before being applied to the win. Additionally, Wild Multipliers may arrive with up to 3 Vitality, represented by red hearts on the symbol. As long as a Wild Multiplier retains Vitality, it remains fixed on the grid, granting respins. Each respin consumes 1 Vitality from every Wild Multiplier present. Once a Wild Multiplier depletes its Vitality, it disappears on the subsequent spin or respin.
Upon the landing of the Heart symbol, Aphrodite’s Love is triggered, restoring 1 to 3 Vitality to all Wild Multipliers on the grid. Meanwhile, the X symbol triggers Zeus’s Thunder, summoning a lightning bolt that doubles the multiplier value of all Wild Multipliers on the grid!
To initiate one of the bonus games, land 3 or 4 FS scatter symbols simultaneously during the base game. Alternatively, bonus games can be activated by collecting FS symbols during respins. If 1 or 2 FS symbols land on a spin, they are accumulated in the Bonus Meter above the reels, provided there is at least one Wild Multiplier with 1 or more Vitality. Once the Bonus Meter accumulates 3 or 4 FS symbols, it triggers the corresponding bonus game at the conclusion of the round.
Accumulate or land 3 FS symbols during the base game to activate the TRICKS OF HADES Bonus, awarding 8 free spins. This bonus features an enhanced likelihood of landing Wild Multipliers and special symbols!
Alternatively, gather or land 4 FS symbols during the base game to activate the TRIPLE TRICKS OF HADES Bonus, also granting 8 free spins. Alongside an increased chance of encountering Wild Multipliers and special symbols, this bonus ensures that the minimum value of landing Wild Multipliers is 3x.
Beneath the looming presence of the City of Brass lies an enigmatic secret awaiting discovery. Cradled within a mystical oil lamp rests an ancient entity, stirring from eons of slumber, poised to upend reality with a mere snap of her fingers. Are you prepared for your deepest desires to manifest before your eyes?
Should you desire to see your fantasies materialize, simply caress the lamp and watch as your wishes unfurl before you...
Within the realm of Mystery Genie Fortunes of the Lamp, you'll find yourself entranced by the spinning 5x4 reels, crafting winning combinations of symbols as you navigate the game's myriad features with the aid of the enchanting genie. With a mere flick of her wrist, you'll have the opportunity to harness her ancient powers and claim extraordinary rewards! So, dare to make a wish and brace yourself for an evening of mystique.
With each spin in the base game, anticipate the possibility of the Mystery Genie gracing the reels, infusing her mystical essence into the gameplay. Upon her arrival, the Mystery Symbols will unveil their secrets, revealing additional symbols within. As each revealed symbol synchronizes, the odds of securing a victory increase exponentially. Moreover, the Mystery Symbols may divulge the presence of a Re-spin Symbol or a Sand Rewind Symbol, heightening the suspense and anticipation.
Every Mystery Symbol possesses the potential to imbue the game with an extra dose of genie magic. Enhanced by this supernatural energy, the Mystery Symbol transforms into a Mystery Wild, which may also carry a multiplier ranging from x2 to x5, amplifying potential winnings!
Upon the activation of the Sand Rewind bonus, the Mystery Symbols, along with any Scatters and Mystery Wilds, will momentarily recede, only to reappear locked in place. Subsequently, a Respin ensues, presenting a fresh opportunity to secure victories while retaining these valuable symbols.
Should three Scatter Symbols materialize upon the reels, your wish shall be granted, and you shall be bestowed with eight Free Spins! Throughout this liberating round, all Mystery Wilds shall remain steadfast, akin to the Sand Rewind feature. Furthermore, the appearance of additional Scatter Symbols during Free Spins shall extend the duration of the round, with two, five, and eight additional spins awarded for each occurrence.
Are you prepared to witness your dreams materialize? Then, with a single tap, unleash the mysterious genie's arcane powers and behold the wonders that await!
Should you desire to see your fantasies materialize, simply caress the lamp and watch as your wishes unfurl before you...
Within the realm of Mystery Genie Fortunes of the Lamp, you'll find yourself entranced by the spinning 5x4 reels, crafting winning combinations of symbols as you navigate the game's myriad features with the aid of the enchanting genie. With a mere flick of her wrist, you'll have the opportunity to harness her ancient powers and claim extraordinary rewards! So, dare to make a wish and brace yourself for an evening of mystique.
With each spin in the base game, anticipate the possibility of the Mystery Genie gracing the reels, infusing her mystical essence into the gameplay. Upon her arrival, the Mystery Symbols will unveil their secrets, revealing additional symbols within. As each revealed symbol synchronizes, the odds of securing a victory increase exponentially. Moreover, the Mystery Symbols may divulge the presence of a Re-spin Symbol or a Sand Rewind Symbol, heightening the suspense and anticipation.
Every Mystery Symbol possesses the potential to imbue the game with an extra dose of genie magic. Enhanced by this supernatural energy, the Mystery Symbol transforms into a Mystery Wild, which may also carry a multiplier ranging from x2 to x5, amplifying potential winnings!
Upon the activation of the Sand Rewind bonus, the Mystery Symbols, along with any Scatters and Mystery Wilds, will momentarily recede, only to reappear locked in place. Subsequently, a Respin ensues, presenting a fresh opportunity to secure victories while retaining these valuable symbols.
Should three Scatter Symbols materialize upon the reels, your wish shall be granted, and you shall be bestowed with eight Free Spins! Throughout this liberating round, all Mystery Wilds shall remain steadfast, akin to the Sand Rewind feature. Furthermore, the appearance of additional Scatter Symbols during Free Spins shall extend the duration of the round, with two, five, and eight additional spins awarded for each occurrence.
Are you prepared to witness your dreams materialize? Then, with a single tap, unleash the mysterious genie's arcane powers and behold the wonders that await!
Introducing Rusty and Curly, the dynamic duo known for their mischievous antics in the wild west! Accompanied by their partners Crispy & Chewy, they traverse the dusty trails of Dorkville, leaving chaos in their wake. Rusty & Curly presents a 5-reel, 4-row adventure featuring payline wins, semi-sticky Wild Poster symbols, and multiplier Wild Reels. Achieve a maximum win of 10,000 times your bet in the thrilling Stick To The Plan! and Who Shot The Sheriff? bonus rounds.
Wild Posters may reveal Hearts, Multipliers, or both, remaining on the grid for respins as long as at least one Heart remains. Each Wild Poster can hold up to 3 Hearts, losing one with each respin until none remain, prompting its removal. Multipliers of 2x to 10x add to the excitement.
During respins, collected FS symbols progress in a bar above the grid. Gather 3 or 4 symbols to unlock a bonus round! Enter Bonus Town, where the action intensifies with the STICK TO THE PLAN! bonus feature, granting 6 free spins when 3 FS scatter symbols appear during a base game spin.
In the bonus round, Wild Posters become even more rewarding, potentially landing with greater Heart counts and larger Multipliers. Multipliers range from 2x to 100x, enhancing the thrill of every spin.
For those eager to test their aim, trigger the WHO SHOT THE SHERIFF? bonus with 4 FS scatter symbols in a single base game spin, unlocking 12 free spins divided into 3 cycles. This feature comprises a Collect Phase and a Payout Phase, with Rusty and Curly expanding to Wild Reels during the Collect Phase. They take aim at Multipliers on the grid, adding their total value to the Wild Reel for the subsequent Payout Phase. Multipliers range from 1x to 200x.
Throughout the Payout Phase, Crispy & Chewy symbols may also expand to Wild Reels, though without multipliers, offering additional winning opportunities. Landing more FS symbols extends the excitement with extra cycles, rewarding skilled shooters with even more chances to win big.
Wild Posters may reveal Hearts, Multipliers, or both, remaining on the grid for respins as long as at least one Heart remains. Each Wild Poster can hold up to 3 Hearts, losing one with each respin until none remain, prompting its removal. Multipliers of 2x to 10x add to the excitement.
During respins, collected FS symbols progress in a bar above the grid. Gather 3 or 4 symbols to unlock a bonus round! Enter Bonus Town, where the action intensifies with the STICK TO THE PLAN! bonus feature, granting 6 free spins when 3 FS scatter symbols appear during a base game spin.
In the bonus round, Wild Posters become even more rewarding, potentially landing with greater Heart counts and larger Multipliers. Multipliers range from 2x to 100x, enhancing the thrill of every spin.
For those eager to test their aim, trigger the WHO SHOT THE SHERIFF? bonus with 4 FS scatter symbols in a single base game spin, unlocking 12 free spins divided into 3 cycles. This feature comprises a Collect Phase and a Payout Phase, with Rusty and Curly expanding to Wild Reels during the Collect Phase. They take aim at Multipliers on the grid, adding their total value to the Wild Reel for the subsequent Payout Phase. Multipliers range from 1x to 200x.
Throughout the Payout Phase, Crispy & Chewy symbols may also expand to Wild Reels, though without multipliers, offering additional winning opportunities. Landing more FS symbols extends the excitement with extra cycles, rewarding skilled shooters with even more chances to win big.
Each year, countless animals worldwide fall victim to vehicular collisions. It’s high time they stood up for themselves and seized control. Papa Bear, Fred the Rabbit, and Deer Joe have arrived, refusing to tolerate any nonsense. Two Scatter symbols initiate the Call To Arms, granting two regular hearts. Should the third Scatter symbol appear during this phase, it triggers Team Assemble Freespins and replenishes any lost regular hearts. The game mode concludes when there are no hearts remaining.
The Collector activates whenever a Jumping Wild animal is in action. Each Collector is visually linked to its corresponding Jumping Wild by color and type. Whenever a car is halted by the Jumping Wild, the corresponding Collector value increases by 1. Upon reaching a count of 5, the Collector triggers the upgrade feature, enhancing its associated Jumping Wild based on its type. When the upgrade feature activates, a regular heart is upgraded to an armored heart from the left side of the heart list. If any heart is missing, an armored heart is added from the left side of the heart list instead. The Collectors counter is removed once the cap is reached.
Papa Bear, Fred The Rabbit, and Deer Joe serve as Jumping Wilds, relocating to a random position within the Battle Area (reels 2, 3, and 4) between rounds.
Hilly and Billy Cars become active when animals are present and only trigger between spins. There are two car types: Green - Hilly’s Car (1 Hit point) Always appears first in each round. Requires one hit to stop. Red - Billy’s Car (2 Hit points) Appears every fifth round during Team Assemble or in every round during Junkyard Assault. Requires two hits to stop. When a car enters play, it traverses the reel area from the right side, starting at a random row. If a Jumping Wild obstructs the car, one hit point is deducted. If the hit points reach zero, the car stops. If the car traverses the area from right to left without interruption, it selects a random row and begins traversal from the left side. A successful round trip either damages an armored heart or removes a regular heart, starting from the right on the heart list. The feature ends when there are no hearts remaining.
Roadblock activates after accumulating a total of 20 hits, becoming enabled for the next spin. The feature begins by restoring any regular hearts and transforming all Jumping Wilds to occupy entire rows within the Battle Area. Upon activation, Hilly and Billy cars enter play, striking one row each randomly and triggering a feature based on the row hit: Top - Adds a random Wild on reel 5. Middle - Splits all rows on Reel 5. Bottom - Doubles the size of the 3x3 Wild. This sequence remains consistent, with each row capable of being hit twice. Once both cars are stopped, all three rows merge into a single 3x3 Wild, covering the entire Battle Area. After payouts are completed, the 3x3 Wild splits back into Jumping Wilds, and the Total Collector resets to 0.
The Collector activates whenever a Jumping Wild animal is in action. Each Collector is visually linked to its corresponding Jumping Wild by color and type. Whenever a car is halted by the Jumping Wild, the corresponding Collector value increases by 1. Upon reaching a count of 5, the Collector triggers the upgrade feature, enhancing its associated Jumping Wild based on its type. When the upgrade feature activates, a regular heart is upgraded to an armored heart from the left side of the heart list. If any heart is missing, an armored heart is added from the left side of the heart list instead. The Collectors counter is removed once the cap is reached.
Papa Bear, Fred The Rabbit, and Deer Joe serve as Jumping Wilds, relocating to a random position within the Battle Area (reels 2, 3, and 4) between rounds.
Hilly and Billy Cars become active when animals are present and only trigger between spins. There are two car types: Green - Hilly’s Car (1 Hit point) Always appears first in each round. Requires one hit to stop. Red - Billy’s Car (2 Hit points) Appears every fifth round during Team Assemble or in every round during Junkyard Assault. Requires two hits to stop. When a car enters play, it traverses the reel area from the right side, starting at a random row. If a Jumping Wild obstructs the car, one hit point is deducted. If the hit points reach zero, the car stops. If the car traverses the area from right to left without interruption, it selects a random row and begins traversal from the left side. A successful round trip either damages an armored heart or removes a regular heart, starting from the right on the heart list. The feature ends when there are no hearts remaining.
Roadblock activates after accumulating a total of 20 hits, becoming enabled for the next spin. The feature begins by restoring any regular hearts and transforming all Jumping Wilds to occupy entire rows within the Battle Area. Upon activation, Hilly and Billy cars enter play, striking one row each randomly and triggering a feature based on the row hit: Top - Adds a random Wild on reel 5. Middle - Splits all rows on Reel 5. Bottom - Doubles the size of the 3x3 Wild. This sequence remains consistent, with each row capable of being hit twice. Once both cars are stopped, all three rows merge into a single 3x3 Wild, covering the entire Battle Area. After payouts are completed, the 3x3 Wild splits back into Jumping Wilds, and the Total Collector resets to 0.
Once again, the notorious gunslingers return, relentlessly pursuing any target with a bounty on their head, regardless of virtue or vice. In this realm, morality takes a backseat to the allure of riches. You're either fully committed or facing certain demise.
Scatter symbols exclusively land on reels 2, 3, and 4. When 3 Scatter symbols align on these reels, Raid Spins are triggered. Aligning bonus symbols on the same row as 3 Scatter symbols activates Showdown Spins. Bonus symbols can only appear on reels 1 and 5 but may also emerge in the middle reels during a Mexican Standoff.
Initiating a Mexican Standoff requires bonus symbols to land on reels 1 and 5 of the same row. This triggers a respin for that row while disabling the others. Each bonus symbol turns into a sticky Wild, offering a 6x multiplier. During a Mexican Standoff, if a Bounty Hunter Wild appears, it also becomes a sticky Wild with a 6x multiplier. All sticky Wild multipliers are applied cumulatively. Landing bonus symbols during a Mexican Standoff awards additional respins, acting as Wilds for subsequent respins and remaining sticky until the feature concludes.
During Raid Spins, the reel layout expands to a 4x5 area in the center, accommodating thugs and bosses. Additionally, 5-row high reels flank the left and right sides, with a 4-reel row at the bottom, each guarded by a Hunter. The feature begins with 3 spins and resets to 3 whenever a thug or boss lands in the central reel area.
In Showdown Spins, the reel area enlarges to 5x5, centered around thugs and a formidable Hard Honcho Boss. Surrounding the Hard Honcho Boss in a diamond formation are 12 thugs, 8 directly adjacent and 4 positioned on the outer edges. Similar to Raid Spins, the feature begins with 3 spins and resets with each thug landing in the central reel area. The Hard Honcho Boss starts with a 6x coin value and alternates behavior akin to the Raid Spins bosses with each spin. Upon collecting the Hard Honcho Boss, new thugs fill the empty positions of the diamond formation for the subsequent spin.
Scatter symbols exclusively land on reels 2, 3, and 4. When 3 Scatter symbols align on these reels, Raid Spins are triggered. Aligning bonus symbols on the same row as 3 Scatter symbols activates Showdown Spins. Bonus symbols can only appear on reels 1 and 5 but may also emerge in the middle reels during a Mexican Standoff.
Initiating a Mexican Standoff requires bonus symbols to land on reels 1 and 5 of the same row. This triggers a respin for that row while disabling the others. Each bonus symbol turns into a sticky Wild, offering a 6x multiplier. During a Mexican Standoff, if a Bounty Hunter Wild appears, it also becomes a sticky Wild with a 6x multiplier. All sticky Wild multipliers are applied cumulatively. Landing bonus symbols during a Mexican Standoff awards additional respins, acting as Wilds for subsequent respins and remaining sticky until the feature concludes.
During Raid Spins, the reel layout expands to a 4x5 area in the center, accommodating thugs and bosses. Additionally, 5-row high reels flank the left and right sides, with a 4-reel row at the bottom, each guarded by a Hunter. The feature begins with 3 spins and resets to 3 whenever a thug or boss lands in the central reel area.
In Showdown Spins, the reel area enlarges to 5x5, centered around thugs and a formidable Hard Honcho Boss. Surrounding the Hard Honcho Boss in a diamond formation are 12 thugs, 8 directly adjacent and 4 positioned on the outer edges. Similar to Raid Spins, the feature begins with 3 spins and resets with each thug landing in the central reel area. The Hard Honcho Boss starts with a 6x coin value and alternates behavior akin to the Raid Spins bosses with each spin. Upon collecting the Hard Honcho Boss, new thugs fill the empty positions of the diamond formation for the subsequent spin.
With their contagious zest for life and carpe diem attitude, your favourite orange creatures are back to fulfil a life-long dream: take part in a big football tournament. Welcome to Spinions Game Day!
Strap on your football boots and enjoy a day packed with colourful confetti, squiggly shapes, and lots of enthusiastic cheering – sport has never been this much fun. This game will charm the socks off even the grumpiest referee and convert anyone into a raging football fan.
This is the third instalment in our Spinions series and our most sticky game to date, with a revamped math model for players who really enjoy the classic features and long sessions.
Spinions Game Day is a 5×3 slot with 10 lines, boasting Re-spins, a Free Spins Bonus, and a Buy feature (pay to get instant entry to the Free Spins bonus), plus Passing Wilds that move across the reels and increase the Multiplier by +1. We’ve also boosted the max win significantly, so it’s like a jazzed-up version of our previous Spinions games!
Strap on your football boots and enjoy a day packed with colourful confetti, squiggly shapes, and lots of enthusiastic cheering – sport has never been this much fun. This game will charm the socks off even the grumpiest referee and convert anyone into a raging football fan.
This is the third instalment in our Spinions series and our most sticky game to date, with a revamped math model for players who really enjoy the classic features and long sessions.
Spinions Game Day is a 5×3 slot with 10 lines, boasting Re-spins, a Free Spins Bonus, and a Buy feature (pay to get instant entry to the Free Spins bonus), plus Passing Wilds that move across the reels and increase the Multiplier by +1. We’ve also boosted the max win significantly, so it’s like a jazzed-up version of our previous Spinions games!
Take heed of the gap as you step into the world of this London underground-inspired slot, filled with exciting features. Down The Rails presents a 5×3 reel game with 20 paylines, showcasing five distinct random features that can be activated during any base game spin. The bonus round adds an extra layer of excitement with five different variations of the free spins, offering players the chance to gamble and unlock the most thrilling bonus, End of the Line.
Introducing the MYSTERY symbol, exclusive to the TUNNEL VISION feature. When triggered, MYSTERY symbols randomly appear on the screen, transforming into the same paying symbol.
Upon activation, the features introduce either a 3x3 colossal paying symbol or BONUS symbol to reels 1, 2, 3, or 4. The game then pays out based on winning combinations with the colossal symbol or triggers the BONUS.
Another feature adds WILD symbols to random positions on the screen, known as the SHIFTING STACK symbol, appearing exclusively during this feature. The SHIFTING STACK WILD symbols are added to the reel strips, and when the spin concludes, all new WILD symbols expand to cover the entire reel. Each SHIFTING STACK WILD carries a random multiplier of x2 or x3, applying to all winning combinations.
The BONUS BLITZ feature modifier can randomly award the BONUS feature. Trigger the BONUS by landing 3 or more BONUS symbols anywhere on the screen or directly initiate the END OF THE LINE round. Before the BONUS begins, one of five possible features is randomly selected:
PENTONVILLE: Awards 5 free spins. Form winning clusters during respins, with symbols added to the cluster after each respin. KINGS CROSS: Awards 5 free spins. Marked spots in the middle reels transform into WILDs when a WILD symbol hits in any of them. BUCKINGHAM PALACE: Awards 8 free spins. A fully stacked vertically WILD symbol is present on the reels, transforming character symbols into the highest paying one. CANARY WHARF: Awards 8 free spins. A new COLLECT symbol appears, allowing character symbols to show random money values. If the COLLECT symbol hits, all values are collected and awarded. The END OF THE LINE is a HOLD & RESPIN feature, replacing reels with a grid starting from 3x5 positions, extending up to 5x5 positions during play. The round begins with 3 respins and an empty grid, with special symbols resetting respins when they land on open positions.
Introducing the MYSTERY symbol, exclusive to the TUNNEL VISION feature. When triggered, MYSTERY symbols randomly appear on the screen, transforming into the same paying symbol.
Upon activation, the features introduce either a 3x3 colossal paying symbol or BONUS symbol to reels 1, 2, 3, or 4. The game then pays out based on winning combinations with the colossal symbol or triggers the BONUS.
Another feature adds WILD symbols to random positions on the screen, known as the SHIFTING STACK symbol, appearing exclusively during this feature. The SHIFTING STACK WILD symbols are added to the reel strips, and when the spin concludes, all new WILD symbols expand to cover the entire reel. Each SHIFTING STACK WILD carries a random multiplier of x2 or x3, applying to all winning combinations.
The BONUS BLITZ feature modifier can randomly award the BONUS feature. Trigger the BONUS by landing 3 or more BONUS symbols anywhere on the screen or directly initiate the END OF THE LINE round. Before the BONUS begins, one of five possible features is randomly selected:
PENTONVILLE: Awards 5 free spins. Form winning clusters during respins, with symbols added to the cluster after each respin. KINGS CROSS: Awards 5 free spins. Marked spots in the middle reels transform into WILDs when a WILD symbol hits in any of them. BUCKINGHAM PALACE: Awards 8 free spins. A fully stacked vertically WILD symbol is present on the reels, transforming character symbols into the highest paying one. CANARY WHARF: Awards 8 free spins. A new COLLECT symbol appears, allowing character symbols to show random money values. If the COLLECT symbol hits, all values are collected and awarded. The END OF THE LINE is a HOLD & RESPIN feature, replacing reels with a grid starting from 3x5 positions, extending up to 5x5 positions during play. The round begins with 3 respins and an empty grid, with special symbols resetting respins when they land on open positions.
Join the intrepid hero Caribbean Anne, in her search for new treasure and untold riches!
This sequel to the smash hit original takes place on a beautiful tropical island and features new and returning characters from the first game with numerous feature tweaks sure to delight players from many target demographics.
With a maximum win of up to 14,000x, Caribbean Anne really means business this time around, so unfurl the mainsail and get searching for treasure.
This sequel to the smash hit original takes place on a beautiful tropical island and features new and returning characters from the first game with numerous feature tweaks sure to delight players from many target demographics.
With a maximum win of up to 14,000x, Caribbean Anne really means business this time around, so unfurl the mainsail and get searching for treasure.
Barbarian Fury xNudge® centers around the traditional nudge mechanic, but with a savage twist that leads to magnificent rewards. The reintroduction of the wild multiplier feature xNudge® in both the main game and the bonus game - Barbarian Respin and Fury Spins - promises significant potential with its xNudge mechanic. Barbarian Fury revolves around the xNudge® feature, evident in both the main games and the Fury Spins. Pursue that colossal win multiplier and enjoy a continuous stream of roaring victories!
A Wild symbol, towering four rows high, appears on reels 2, 3, and 4, consistently nudging into full visibility. Each nudge boosts the Wild multiplier by 1. Multiple Wild multipliers combine to create a total Wild multiplier for substantial line wins!
The Barbarian Respin feature can be activated when 3 or more identical Barbarian symbols land on the reels. Once triggered, the barbarians nudge into full view and remain locked for a respin, with Wilds also locking in place for the duration of the respin.
Triggering Fury Spins requires landing 3 or more Scatters. During Fury Spins, the Wild multiplier becomes sticky, persisting between spins. The number of spins is determined by the number of nudges required for the Scatters to move downwards outside the reel, with each nudge granting an additional spin. Further Scatters during Fury Spins award extra spins, with +1 spin awarded for each subsequent nudge.
A Wild symbol, towering four rows high, appears on reels 2, 3, and 4, consistently nudging into full visibility. Each nudge boosts the Wild multiplier by 1. Multiple Wild multipliers combine to create a total Wild multiplier for substantial line wins!
The Barbarian Respin feature can be activated when 3 or more identical Barbarian symbols land on the reels. Once triggered, the barbarians nudge into full view and remain locked for a respin, with Wilds also locking in place for the duration of the respin.
Triggering Fury Spins requires landing 3 or more Scatters. During Fury Spins, the Wild multiplier becomes sticky, persisting between spins. The number of spins is determined by the number of nudges required for the Scatters to move downwards outside the reel, with each nudge granting an additional spin. Further Scatters during Fury Spins award extra spins, with +1 spin awarded for each subsequent nudge.