Splitting Symbols
The game features 5 reels with a row configuration of 3-4-4-4-2. The fifth reel has unique properties and limited symbols: All symbols count as double when they fully land. No low-value symbols appear on this reel. Gunslinger symbols and Hog Me Tight Scatter symbols are present in the main game and Redemption Spins. During Salvation Spins, it only holds the Hog Me Tight Scatter symbol.
A stacked Wild symbol will always nudge to become fully visible. Each Nudge Wild increases the win multiplier by 1. They appear only on the three middle reels. When a part of the Nudge Wild symbol lands, it nudges up or down until fully visible on the entire reel. In the base game, multiple Nudge Wilds add together for a total win multiplier. In bonus modes, multiple Nudge Wilds multiply each other for a total win multiplier.
Getting 2 Diamondback Scatter symbols activates the Reel Split Wild. After landing, it splits itself and the other symbols on that reel in half, doubling the symbols on that reel. The Reel Split Wild activates only on the middle three reels. The Hog Me Tight Scatter appears only on the last reel and counts as 2 symbols high. It also acts as a Wild. When it lands, it splits symbols to the left in the middle rows: Reel 1: Symbol in the middle row will be split. Reels 2-4: Symbols in the two middle rows will be split. When a Nudge Wild is split, it doubles the Nudge Wild multiplier.
Getting 1 revolver cylinder on reel 1 activates Quick Draw. Quick Draw randomly shoots 3 to 6 times, depending on the number of bullets in the cylinder. Each shot doubles the symbol multiplier it hits. Landing 2 Sheriff Badges on reels 2 and 4 triggers the Shootout feature. All low win symbols on the center 3 reels act as Wild symbols.
Diamondback Scatter symbols appear only on the middle three reels in the main game. The Hog Me Tight Scatter symbol appears only on the last reel in the main game and Freespins. Landing 3 Diamondback Scatter symbols activates 5 Redemption Spins. If the Hog Me Tight Scatter symbol also lands, 6 Salvation Spins are awarded. Landing only 2 Diamondback Scatter symbols converts them to Reel Split Wilds. Landing the Hog Me Tight Scatter symbol without activating Salvation Spins splits symbols to the left in the middle rows and acts as a Wild. Landing the 3 RIP Scatter symbols during bonus modes retriggers the bonus.
Landing 3 Diamondback Scatter symbols activates 5 Redemption Spins. The win multiplier increases by Nudge Wilds (x1-x4) and remains on the reels throughout the feature. Any collected win multiplier is multiplied by another xNudge® Wild. Upgrade to Salvation Spins if you land the Hog Me Tight Scatter symbol on the last reel, awarding 1 additional spin. Landing the 3 RIP symbols retriggers Free Spins, awarding +5 spins.
Landing 3 Diamondback Scatter symbols with a Hog Me Tight Scatter symbol activates 6 Salvation Spins. The win multiplier increases by Nudge Wilds (x1-x4) and remains throughout the feature. Any collected win multiplier is multiplied by another xNudge® Wild. Reel 5 always holds the Hog Me Tight Scatter symbol, acting as a Wild and splitting all symbols on the middle row after every spin. Landing the 3 RIP symbols retriggers Free Spins, awarding +6 spins.
The Gimpier symbol has a unique rule—it can only appear on reel 5. When it does, it transforms into one of three symbols: Kinky Kenneth, Wild, or Kinky Wife. If removed due to an avalanche, the Gimpier symbol returns to its original spot.
Symbols in the special bottom row enter from the right, each gaining an increasing Big Balls multiplier as the spin progresses. These symbols split according to their multiplier when involved in a win. An avalanche is only triggered if a special row symbol contributes to a win, with winning positions filled from the right. Any new symbols added to the special reel inherit the highest existing multiplier.
A special event occurs when Kinky Kenneth and Kinky Wife symbols align on the regular reels. All symbols along the shortest path between them transform into either Wife, Kenneth, or Wild. Wins prior to this transformation are paid first, followed by any additional wins from the Kinky Hookup.
If exactly two Gimp symbols land, the Gimp Transform feature activates. The Gimp symbol morphs into one of several possibilities, including xWays®, xNudge®, Wild, Kinky Kenneth, Kenneth, Kinky Wife, or Wife. Similar to the Gimpier symbol, Gimp symbols return to their original positions after an avalanche.
The xHole feature triggers when the xHole™ symbol lands at the center of the main reel area. It sucks in symbols exclusively from the main reels, then redistributes them randomly in split forms ranging from size 2 to 8. In the case of a xNudge® Wild, its size and win multiplier change before it becomes a regular Wild. Gimp and Gimpier symbols also gain a multiplier based on their split size. However, xHole™ does not affect sticky Wilds, sticky xNudge® Wilds, or Gimp symbols when exactly three are present.
In the base game, landing three Gimp symbols initiates 8 Beefy Spins, during which the Big Balls multiplier remains active. Regular Wilds become sticky during these spins. If a Gimpier symbol appears, the bonus mode upgrades to Beefier Spins and grants an additional spin. If a Gimpier symbol coincides with an active xHole™ during an avalanche, the bonus mode becomes Beefiest Spins and awards two additional spins.
Furthermore, landing three Gimps and one Gimpier symbol triggers 9 Beefier Spins, enhancing the Beefy Spins features with sticky Gimpier symbols and Nudge Wilds. Finally, if three Gimps, one Gimpier, and an active xHole™ all land in the base game, 10 Beefiest Spins are initiated.
A random spot is chosen on the reel grid and transformed into a Wild symbol with a random multiplier of 10, 20, 30, 50, or 100. If the selected spot is already Wild, the random multiplier increases by +1. In case of simultaneous triggering of multiple features, Atomic Wild always takes precedence. Stuka planes will appear diagonally, moving from left to right or right to left. They will split all paying symbols and double their size, with a maximum of 7 Stukas possible per spin, limited to one per diagonal.
2-5 Bombers may appear randomly on different reels, with one Bomber per reel. All paying symbols on these reels will convert into Wild symbols from top to bottom. If an Anti-Air symbol is present on the reel, Wild transformation halts just above it. If a Wild is already present, the multiplier increases by +1 for that symbol. 2-5 Panzers may appear randomly in different rows, with one Panzer per row. Every low-paying symbol on these rows transforms into a Wild symbol, except for the Foot Soldier symbol. If a Wild is present, the multiplier increases by +1 for that symbol. The Howitzer feature randomly selects 1-7 paying symbols and converts them into Wild symbols, excluding Commando symbols or existing Wild symbols.
Landing 3 Scatter symbols triggers Neptune Spins. Upon activation, you'll have a pick-and-reveal option, unveiling 2 out of 5 features. If a Scatter lands on reel 5 during Neptune Spins, the Atomic Wild feature activates, leaving only 1 option to pick from the remaining 4 features. Each revealed feature activates at least once during Neptune Spins.
Landing 4 Scatter symbols triggers Invasion Spins. Upon activation, you'll have a pick-and-reveal option, unveiling 3 out of 5 features. If a Scatter lands on reel 5 during Invasion Spins, the Atomic Wild feature activates, offering only 2 options to pick from the remaining 4 features. Each revealed feature activates at least once during Invasion Spins.
Landing 5 Scatter symbols triggers Overlord Spins. The Atomic Wild feature is guaranteed, allowing you to pick and reveal 3 features out of the remaining 4. Each revealed feature activates at least once during Overlord Spins.
Each rotation has the potential to illuminate up to 4 Enhancer Cells. When activated, one of the following enhancements will manifest: xWays, xSplit®, or Disturber (Respin).
Mrs. Nudge is restricted to reel 3. Whenever Mrs. Nudge appears, she will unfailingly nudge to ensure full visibility. With each nudge, the win multiplier increases by 1.
Scatter symbols may appear on any reel during the base game. However, the Executioner Scatter symbol is exclusive to reel 3 during Pre-Op Spins. Landing the Executioner Scatter symbol upgrades the Pre-Op Spins to Annihilation Spins and grants an additional +3 spins. Accumulating 3 or more Scatter symbols triggers the Pre-Op Spins: - 3 Scatters: Initiates 12 Pre-Op Spins. - 4 Scatters: Initiates 15 Pre-Op Spins. - 5 Scatters: Initiates 20 Pre-Op Spins. During Pre-Op Spins, at least 1 Enhancer Cell will always be activated. Activating a Disturber awards an extra spin. Remember, the Executioner Scatter symbol is exclusive to reel 3 during Pre-Op Spins.
Gathering 3, 4, or 5 Scatter symbols with all Enhancer Cells activated initiates the Annihilation Spins: - 3 Scatters: Commences 12 Annihilation Spins. - 4 Scatters: Commences 15 Annihilation Spins. - 5 Scatters: Commences 20 Annihilation Spins. Throughout Annihilation Spins, all Enhancer Cells remain activated. Activating a Disturber awards an additional spin.
Triggering 4 illuminated gravestones while simultaneously landing a stacked Dr. Death Symbol on reel 3 activates Angel of Death, leading directly to Six Feet Under.
Within the primary game, the Scatter symbol finds its place solely on reels 1, 3, and 5. The ignition of Burnout occurs when precisely 2 Scatter symbols align on a single row. Once all earnings have been collected, Burnout wreaks havoc by obliterating all symbols, including the 2 Scatter symbols, thus paving the way for fresh symbols to descend. The row upon which the Scatter symbols land determines the bonus mode bestowed: if 3 Scatter symbols grace distinct rows, "The Ride" is activated, granting 8 spins; if all 3 land on the same row, "The Last Ride" kicks in, offering 9 spins.
An additional row is introduced, expanding the reel area to 5x5. During spins of 'The Ride', Charged Wilds can ascend to 4x before meeting their demise. Attaining exactly 2 Scatter Symbols earns an extra spin, while the presence of only 2 Scatter symbols on a single row triggers Burnout. Landing 3 Scatter symbols not only awards +3 spins but also triggers Chainsaw Larry spins.
Gameplay and features within "The Ride" remain consistent, albeit with a guaranteed Scatter symbol appearing on reel 5. Similarly, landing 3 Scatter symbols during this mode bestows +3 spins and activates Chainsaw Larry spins.
Moreover, acquiring 3 Scatter symbols during either "The Ride" or "The Last Ride" grants +3 spins and activates Chainsaw Larry spins. An additional enhancer reel is introduced, enhancing symbol payouts during this mode according to the Chainsaw Larry Spins paytable. Manifesting as a jumping Wild, Chainsaw Larry traverses reels 2-4 with each spin.
Landing on a character symbol boosts the win multiplier by +1. Furthermore, Chainsaw Larry unveils enhancer symbols upon landing, yielding one of the following enhancers: Smiley, xSplit®, or Lucky Feet. Smiley rewards an additional Spin, xSplit® doubles all multipliers between the xSplit® and Chainsaw Larry symbols, and Lucky Feet prompts Chainsaw Larry to relocate to a different row, leaving behind a regular Wild symbol.
If Chainsaw Larry lands on a position with a Charged Wild, the Afterburner feature is activated, doubling symbol multipliers on the same row. If it initially lands on a Charged Wild, all symbols double in value.
Upon the full visibility of a high-paying symbol on any of the initial three reels, a mechanism is set into motion, wherein segments of the same symbol situated on other reels undergo a nudging process to achieve complete visibility. With each nudge, a multiplier experiences an incremental rise of +1 atop the symbol. These multipliers amalgamate and subsequently amplify the symbol's win in accordance with the designated payout table.
Manifesting as a Wild symbol spanning three rows in height, it unfailingly nudges and extends to cover the entire reel, escalating the win multiplier by +1 for each nudge. Preceding the payout phase, the Wild multiplier interacts with all other active multipliers contributing to a winning outcome. Exceptionally versatile, the Wild symbol serves as a substitute for all symbols excluding the Scatter symbols, and is capable of landing solely on reels 2 through 4.
The appearance of two Scatter symbols initiates a respin, activating Enhancers, while concurrently transforming both Scatter symbols into Overlay Multipliers of x2 and x3 respectively, functioning as delineated in the Enhancer segment.
Upon the landing of three Scatter symbols, a bounty of 9 free spins ensues, accompanied by the activation of Enhancers. Concurrently, the Scatter symbols morph into Overlay Multipliers of x2, x3, and x4 respectively, adhering to the principles outlined in the Enhancer segment. Post-spin, the multiplier values revert to their initial state. Additional Scatter symbols elevate the Scatter mode to B.I.G. Vegas$ Spins, augmenting the spin count by 2 for each subsequent Scatter symbol, while transforming into Overlay Multipliers of x5 and x6 respectively, which remain effective throughout the remaining free spins.
Should the fortuitous landing of 4 or 5 Scatter symbols materialize, the reward is elevated to 11 or 13 free spins respectively. Enhancers spring into action, and the Scatter symbols metamorphose into Overlay Multipliers of x2, x3, x4, x5, and x6 respectively, adhering to the principles elucidated in the Enhancer section on the subsequent page, with the multiplier values retaining their cumulative status throughout the duration of the feature.
There are two varieties of Scatters: Invitation and Mr. E Scatter symbols. Free spins are unlocked through combinations of Invitation and Mr. E Scatter symbols. When a Mr. E Scatter appears in the main game, it transforms into an xSplit® and divides either the row or the reel. However, the xSplit® cannot divide other Scatter symbols. When high-paying symbols fully cover a reel, they morph into a Loaded Wild, which can only happen on reels 2-5. All Loaded Wilds come with a x4 multiplier.
Triggering the Walk of Shame requires landing a Mr. E and a Loaded Wild on reels 3, 4, and 5. During the Walk of Shame, each Loaded Wild shifts one step to the left on the subsequent spin, concluding when a Loaded Wild rests on reel 2.
In the "One More!!!" feature, every landing Loaded Wild adds an instant x1 to the win multiplier. Activating "All Nighter" with a Mr. E Scatter symbol grants +3 spins. Throughout "All Nighter," each arriving Loaded Wild increases the win multiplier by x1 and might initiate the Walk of Shame. The Mr. E Scatter symbol persists, serving as an xSplit® during the "All Nighter" phase.
To achieve cluster wins, you need five or more matching symbols connected horizontally and/or vertically. Following a successful cluster, the symbols are eliminated to make way for new ones to fall into place. What barrier? An exploding xBomb Wild eliminates neighboring symbols except for Scatter and xNudge symbols, increasing the win multiplier by one for the subsequent collapse. In the event the xBomb splits, it enhances the win multiplier for the next collapse by the amount it has split into.
Freedom beckons! Activate 10 Mule Spins with 6 Scatters. When xWays contribute to Cluster wins, symbols on the same reel become infected before xSplit and xNudge take effect. If xWays reveals 2 or 4 symbols, they will split into 2 or 4 symbols respectively. Collecting additional Scatter symbols during Mule Spins upgrades the bonus mode to Coyote Spins, granting 2 extra spins per Scatter.
7 or more Scatters initiate Coyote Spins. 7 Scatter symbols award 12 spins, with each additional Scatter symbol granting 2 extra spins. xWays symbols infect Cluster symbols during Coyote Spins, affecting all cluster symbols. All xBombs increase the symbol value by +1 on all symbols with an xX indicator that remain intact. The win multiplier remains unchanged during Coyote Spins.
Illegals intercepted! Trigger xCluster with 2 or more unique symbol clusters in the same avalanche, boosting the win multiplier by +1 for each unique symbol cluster from the second cluster onward. The xCluster multiplier is instantly applied and impacts all current wins of that spin.
xNudge Cluster Wild is a Wild symbol capable of nudging both up and down within a winning cluster, incrementing the win multiplier by +1 for each symbol it nudges. The nudge continues until no further symbols contribute to a winning Cluster. If the xNudge Cluster Wild has been split by an xSplit, it initially adds its own multiplier to the overall win multiplier.
Within the game, there are two types of Wild symbols: the standard Wild and the Cockroach Nest. The Wild can land on any reel except for the first one and can replace any paying symbol.
Scatter symbols can only appear on the middle two rows - reels 2 to 5 during the base game and only on reel 5 during the Walk The Line Bonus. Achieving two Scatters during the base game unlocks the middle two rows on reel 5. In case only two Scatters land, they will transform into one of the following: xWays, xSplit, Wild, or Cockroach Nest.
For the third attempt, landing 3 Scatter symbols during the base game triggers 8+ Walk the Line Spins. Any Scatter symbols influenced by xSplits grant an additional spin. And if you're fortunate enough to land 4 Scatter symbols during the base game, you'll initiate 8+ The Chair Spins. Again, any Scatters affected by xSplits provide an extra spin.
Cockroaches, rich in protein and crunchiness, can maneuver anywhere within Folsom. However, their nests will consistently appear in the open positions on the three middle reels or can be summoned through Scatters. They're your ticket to unlocking any locked cell.
xWays and Infectious Wild symbols can exclusively appear on the initial and final reels. Upon landing both, their enhanced functionalities are activated, transforming the middle reels into Infectious xWays and Wilds.
Triggering three Bonus symbols on the middle reels initiates Eight Legion X Spins. This activates an additional row on the first and last reels. The win multiplier is then boosted by xNudge Wilds, persisting throughout the feature. Ten Legion X Equestris Spins are unleashed when three Bonus symbols and two xWays symbols align.
Ten Legion X Fretensis Spins are set in motion by the alignment of three Bonus symbols and two Infectious Wild symbols. Similarly, Ten Legion X Gemina Spins are activated when three bonus symbols combine with one Infectious Wild Symbol and one xWays symbol.
When two symbols of Free Spins grace the reels, they transform into hybrid symbols, merging Free Spin and Wild functionalities, granting one respin. During this respin, all reels featuring a Hybrid symbol remain fixed in place while the others whirl. Additional Free Spin symbols can also land during this respin, completing the Free Spin activation.
The appearance of three Free Spin symbols initiates Free Spins alongside a bonus of 20 coins. With four symbols, Free Spins commence alongside a bonus of 200 coins. And with five symbols, Free Spins begin alongside a generous bonus of 2000 coins. There exist four distinct Free Spin modes, each unlocking sequentially for the player's first four ventures into Free Spins, each mode boasting unique attributes outlined below.
Mystery Stacks may manifest on any reel, both in the base game and during Free Spins. These Stacks can occupy an entire reel or partially cover one to two positions. In the base game, Mystery Stacks divide into 3-9 identical symbols, while during Free Spins, they split into 3-12 symbols, dramatically amplifying the game's potential winning combinations to up to 248,832 ways. All Mystery Stacks on the reels transform into the same symbol, excluding hybrid or Free Spin symbols. When multiple Stacks grace the reels and a win is assured, three potential wins are showcased at the reel's apex.