Random Wilds
In accordance with the spirit of Japanese hospitality, we offer the chance to receive random rewards, including up to five wild sake cups and a scattered sake bottle in the main game. When combined, these rewards unlock free games featuring guaranteed scatters and sticky wilds, which can shift positions, increase multiplier values, introduce more wilds, and grant additional free spins. Additionally, we provide a side bet option and a buy bonus for added excitement. Here's to a delightful experience! Cheers!
A random spot is chosen on the reel grid and transformed into a Wild symbol with a random multiplier of 10, 20, 30, 50, or 100. If the selected spot is already Wild, the random multiplier increases by +1. In case of simultaneous triggering of multiple features, Atomic Wild always takes precedence. Stuka planes will appear diagonally, moving from left to right or right to left. They will split all paying symbols and double their size, with a maximum of 7 Stukas possible per spin, limited to one per diagonal.
2-5 Bombers may appear randomly on different reels, with one Bomber per reel. All paying symbols on these reels will convert into Wild symbols from top to bottom. If an Anti-Air symbol is present on the reel, Wild transformation halts just above it. If a Wild is already present, the multiplier increases by +1 for that symbol. 2-5 Panzers may appear randomly in different rows, with one Panzer per row. Every low-paying symbol on these rows transforms into a Wild symbol, except for the Foot Soldier symbol. If a Wild is present, the multiplier increases by +1 for that symbol. The Howitzer feature randomly selects 1-7 paying symbols and converts them into Wild symbols, excluding Commando symbols or existing Wild symbols.
Landing 3 Scatter symbols triggers Neptune Spins. Upon activation, you'll have a pick-and-reveal option, unveiling 2 out of 5 features. If a Scatter lands on reel 5 during Neptune Spins, the Atomic Wild feature activates, leaving only 1 option to pick from the remaining 4 features. Each revealed feature activates at least once during Neptune Spins.
Landing 4 Scatter symbols triggers Invasion Spins. Upon activation, you'll have a pick-and-reveal option, unveiling 3 out of 5 features. If a Scatter lands on reel 5 during Invasion Spins, the Atomic Wild feature activates, offering only 2 options to pick from the remaining 4 features. Each revealed feature activates at least once during Invasion Spins.
Landing 5 Scatter symbols triggers Overlord Spins. The Atomic Wild feature is guaranteed, allowing you to pick and reveal 3 features out of the remaining 4. Each revealed feature activates at least once during Overlord Spins.
The Collector activates whenever a Jumping Wild animal is in action. Each Collector is visually linked to its corresponding Jumping Wild by color and type. Whenever a car is halted by the Jumping Wild, the corresponding Collector value increases by 1. Upon reaching a count of 5, the Collector triggers the upgrade feature, enhancing its associated Jumping Wild based on its type. When the upgrade feature activates, a regular heart is upgraded to an armored heart from the left side of the heart list. If any heart is missing, an armored heart is added from the left side of the heart list instead. The Collectors counter is removed once the cap is reached.
Papa Bear, Fred The Rabbit, and Deer Joe serve as Jumping Wilds, relocating to a random position within the Battle Area (reels 2, 3, and 4) between rounds.
Hilly and Billy Cars become active when animals are present and only trigger between spins. There are two car types: Green - Hilly’s Car (1 Hit point) Always appears first in each round. Requires one hit to stop. Red - Billy’s Car (2 Hit points) Appears every fifth round during Team Assemble or in every round during Junkyard Assault. Requires two hits to stop. When a car enters play, it traverses the reel area from the right side, starting at a random row. If a Jumping Wild obstructs the car, one hit point is deducted. If the hit points reach zero, the car stops. If the car traverses the area from right to left without interruption, it selects a random row and begins traversal from the left side. A successful round trip either damages an armored heart or removes a regular heart, starting from the right on the heart list. The feature ends when there are no hearts remaining.
Roadblock activates after accumulating a total of 20 hits, becoming enabled for the next spin. The feature begins by restoring any regular hearts and transforming all Jumping Wilds to occupy entire rows within the Battle Area. Upon activation, Hilly and Billy cars enter play, striking one row each randomly and triggering a feature based on the row hit: Top - Adds a random Wild on reel 5. Middle - Splits all rows on Reel 5. Bottom - Doubles the size of the 3x3 Wild. This sequence remains consistent, with each row capable of being hit twice. Once both cars are stopped, all three rows merge into a single 3x3 Wild, covering the entire Battle Area. After payouts are completed, the 3x3 Wild splits back into Jumping Wilds, and the Total Collector resets to 0.
The fate of these priceless scrolls rests in your hands. Guide these valiant heroes to victory, ensuring that these ancient artifacts do not fall into the wrong hands, preventing their misuse of the immense power they hold.
In this quest, embrace the wisdom of the Monkey King and adopt his fearless spirit. Remember the age-old saying – monkey see, monkey do. Follow in the footsteps of this mythical warrior, and let his courage and determination inspire your journey to safeguard the mythical world and preserve its ancient wisdom.
Watch as their dark magic takes over the reels, shooting Skull Wilds into play, slashing symbols in half, adding symbol multipliers to two reels, and conjuring the touch of Death to drag multiplier Skull Wilds onto a single reel.
Before Free Spins begins, you’ll have the chance to randomly select a demon whose power is guaranteed for every free spin. Get ready to face the all-engulfing fires of Judgement Day MegawaysTM and prepare for an epic battle brought to life by Red Tiger.
Each rotation has the potential to illuminate up to 4 Enhancer Cells. When activated, one of the following enhancements will manifest: xWays, xSplit®, or Disturber (Respin).
Mrs. Nudge is restricted to reel 3. Whenever Mrs. Nudge appears, she will unfailingly nudge to ensure full visibility. With each nudge, the win multiplier increases by 1.
Scatter symbols may appear on any reel during the base game. However, the Executioner Scatter symbol is exclusive to reel 3 during Pre-Op Spins. Landing the Executioner Scatter symbol upgrades the Pre-Op Spins to Annihilation Spins and grants an additional +3 spins. Accumulating 3 or more Scatter symbols triggers the Pre-Op Spins: - 3 Scatters: Initiates 12 Pre-Op Spins. - 4 Scatters: Initiates 15 Pre-Op Spins. - 5 Scatters: Initiates 20 Pre-Op Spins. During Pre-Op Spins, at least 1 Enhancer Cell will always be activated. Activating a Disturber awards an extra spin. Remember, the Executioner Scatter symbol is exclusive to reel 3 during Pre-Op Spins.
Gathering 3, 4, or 5 Scatter symbols with all Enhancer Cells activated initiates the Annihilation Spins: - 3 Scatters: Commences 12 Annihilation Spins. - 4 Scatters: Commences 15 Annihilation Spins. - 5 Scatters: Commences 20 Annihilation Spins. Throughout Annihilation Spins, all Enhancer Cells remain activated. Activating a Disturber awards an additional spin.
Triggering 4 illuminated gravestones while simultaneously landing a stacked Dr. Death Symbol on reel 3 activates Angel of Death, leading directly to Six Feet Under.
Spanning a 7×7 grid, Hot Pepper™ features chili symbols that ignite wins when five or more matching adjacent symbols cluster together. These clusters are then cleared, unleashing a tumble feature that fills the void with new symbols, paving the way for more potential wins.
Each cluster win leaves behind a wild symbol in a random empty spot, with a multiplier boosting the excitement. The level-up feature elevates these multipliers, intensifying the slot's thrills.
In the bonus round, players ascend to the maximum level of five out of five, amplifying the potential for larger wins. A wild creation feature adds wilds during gameplay, crucial for unlocking the slot's blazing max win of 10,000x!
The Tumble Feature ensures that after every spin, winning combinations are paid out and winning symbols vanish. New symbols cascade from above to fill the empty spaces, continuing until no more winning combinations emerge.
All wins accumulated from the base spin's tumbles are added to the player's balance once all sequences conclude.
Trigger the Free Spins feature by landing 3 BONUS symbols across a tumble sequence. Wilds generated by clusters maintain a level 5 status throughout the Free Spins feature. The round commences with 12 free spins. Retrigger the feature by hitting 3 BONUS symbols across a tumble sequence during the round, earning an additional 5 free spins.
It’s not. The scarab symbol can appear to offer wonder cash Also mention Ultraways? Free Spins takes place inside the tomb of the mighty Pyramid where the powerful Guardian gives you a random multiplier on each spin and also awards your treasure hunting with extra spins and splitting symbols. Since you have made the tomb the Guardian shows respect by offering a guaranteed win on every spin.
Keep an eye out during each spin for one of seven fantastic modifiers, including Touching Tips, The Mighty Douche, and Frank’s Wiener Wilds.
This slot showcases iconic scenes from the film and is loaded with multiple Bonus Rounds like Gettin’ Juiced, Bun In The Oven, and The Immortals. Activate the big money bonus from any in-game feature and explore the mysteries of the Great Beyond.
Elevate your base game with the innovative Power Play feature.
The game's main attraction is the Penguin Liberation Mode, which kicks in when a Wild symbol appears on either the 2nd or 4th reel during a winning spin. This Wild remains fixed in place throughout the Liberation Mode, which continues to spin until a non-winning spin occurs. Throughout this mode, Penguins appearing on each spin can grant players an extra Sticky Wild on the 2nd or 4th reel, or swap a symbol on the 3rd reel to secure a win. As an added perk, players can encounter a stacked Emperor Wild, which gradually descends one row per spin, ensuring respins until it exits the reels! So, let's spin those reels and assist the penguins in spreading their wings while amassing substantial victories!
Trigger the Penguin Liberation Mode by landing a win with a Wild symbol during the base game. Once activated, remain in this mode as long as your winning streak persists. Within this mode, each spin features a penguin attempting its escape, unless the Stacked Emperor Wild is present. If the penguin successfully jumps onto the reels, one of two outcomes occurs: either a Sticky Wild is added to reels 2 or 4 during a winning spin, or a symbol on reel 3 is switched to ensure a win on a losing spin. Conversely, if the penguin's attempt fails, no changes take place on the reels. Throughout this mode, all spins adhere to the same rules as the base game. However, it's important to note that increasing the bet size will reset all Sticky Wilds and promptly end the Penguin Liberation Mode.
During the Penguin Liberation Mode, the Stacked Emperor Wild appears on the third reel, consisting of three stacked Wild symbols. His presence guarantees a win whenever any part of him lands on the reels. With each spin, he descends by one reel position until he disappears. Notably, while the Stacked Emperor Wild is active, penguins refrain from attempting their daring escapes.
Wilds act as substitutes for all regular symbols. When a regular Wild symbol contributes to a win, it remains on the reels for the next spin.