Roaming Wilds
Instead of setting off on your journey, a wheel of fortune determines the number of free spins you'll receive. During the free spins feature, keep an eye out for the bison Wild symbol, which roams the board. If you manage to land five of these symbols, you'll earn additional free spins and progressive multipliers.
The wheel can award up to 18 free spins, with a random multiplier ranging from x2 to x5. Alongside the bison, symbols like an eagle and a coyote contribute to various winning combinations. With the potential to win up to 3,000 times your bet, this action-packed slot promises excitement at every turn.
The Jumping Wilds Feature is triggered when a Jumping Wild appears in any position on the reels. Each Jumping Wild in the Dragon Reels or Panda Reels transforms a symbol position in the same row on the opposite game position into a Jumping Wild. If the chosen symbol position already features a Jumping Wild, the multiplier for that Wild increases by 1x for each additional Jumping Wild awarded on that symbol position.
Initiate the Dragons VS Pandas feature by landing 1 VS Coin symbol along with any combination of 2 other Coin symbols in any position. Choose either the Dragon Reels or the Panda Reels for the feature, and the spin unfolds simultaneously on both game positions. Line wins are exclusively paid for the selected game position. Make your strategic choice and plunge into the gripping conflict between these mighty creatures!
The Collector activates whenever a Jumping Wild animal is in action. Each Collector is visually linked to its corresponding Jumping Wild by color and type. Whenever a car is halted by the Jumping Wild, the corresponding Collector value increases by 1. Upon reaching a count of 5, the Collector triggers the upgrade feature, enhancing its associated Jumping Wild based on its type. When the upgrade feature activates, a regular heart is upgraded to an armored heart from the left side of the heart list. If any heart is missing, an armored heart is added from the left side of the heart list instead. The Collectors counter is removed once the cap is reached.
Papa Bear, Fred The Rabbit, and Deer Joe serve as Jumping Wilds, relocating to a random position within the Battle Area (reels 2, 3, and 4) between rounds.
Hilly and Billy Cars become active when animals are present and only trigger between spins. There are two car types: Green - Hilly’s Car (1 Hit point) Always appears first in each round. Requires one hit to stop. Red - Billy’s Car (2 Hit points) Appears every fifth round during Team Assemble or in every round during Junkyard Assault. Requires two hits to stop. When a car enters play, it traverses the reel area from the right side, starting at a random row. If a Jumping Wild obstructs the car, one hit point is deducted. If the hit points reach zero, the car stops. If the car traverses the area from right to left without interruption, it selects a random row and begins traversal from the left side. A successful round trip either damages an armored heart or removes a regular heart, starting from the right on the heart list. The feature ends when there are no hearts remaining.
Roadblock activates after accumulating a total of 20 hits, becoming enabled for the next spin. The feature begins by restoring any regular hearts and transforming all Jumping Wilds to occupy entire rows within the Battle Area. Upon activation, Hilly and Billy cars enter play, striking one row each randomly and triggering a feature based on the row hit: Top - Adds a random Wild on reel 5. Middle - Splits all rows on Reel 5. Bottom - Doubles the size of the 3x3 Wild. This sequence remains consistent, with each row capable of being hit twice. Once both cars are stopped, all three rows merge into a single 3x3 Wild, covering the entire Battle Area. After payouts are completed, the 3x3 Wild splits back into Jumping Wilds, and the Total Collector resets to 0.
Saddle up and venture towards wealth... Achieve three Golden symbols to secure a standard victory. The slot’s Wild assumes various guises, appearing as a Horseback Rider (Stacked Wild), a Bandit (Sticky Wilds), or a Gold Plaque (Standard Wild), seamlessly blending the historical setting with inventive reward mechanisms.
The Scatter manifests as a pair of Golden Pistols. Once triggered, they can stir up chaos and unlock lucrative bonuses! Money Bag Symbols may appear on reels 1 to 4, each carrying different cash prizes. If the player lands this symbol on the fifth reel, they'll receive the accumulated amount, significantly boosting their overall haul.
Activating three Golden Pistol Scatters triggers Free Spins. If only two Scatters appear, the fifth reel will Re-Spin to aid in securing the third Scatter. Lady Pearl takes the spotlight with the Sticky Wild feature. During any spin, Wild Symbols can land and remain fixed on the reels throughout the feature, accumulating further Wilds as they traverse the reels.
The Stacked Wild feature involves Swift Rick piling up to four Wilds on any of the five reels. This feature mirrors the narrative, with the duo stacking as much loot as they can during their exploits.
Find valuable rock features, 3 varieties of volatility and prize pools that can make your dreams come true. Now you know the drill – Grab your hard hats, it's time to tumble!
Wildwood Buffalo is a 5x5 slot with 50 paylines and plenty of action-packed features. Start raking in the rewards with the Wild symbols that can be up to 5x5 in size. The Free Spins bring some wild adventures with a guaranteed Wild that roams the reels with every spin, plus the Boost feature doubles your chances of activating the Free Spins. Get your winning streak started anytime you want with the Buy Bonus option.
The Free game activates with 3, 4, and 5 scatters, resulting in 6, 9, and 12 Free Spins, respectively. Reinvigorate your Free Spins session by landing 3 or more SCATTER symbols, earning 5 extra free spins. Should a wild symbol land, trigger a respin until a Wild symbol graces the screen.
Witness the power of the wild as it appears, introducing a 2x wild multiplier that ascends during respins. The Free Game (FG) multiplier starts at 1x for all free spins and increases by one during respins. If a wild emerges during a free spin and triggers a respin session, the FG multiplier rises to 2x in the first respin, 3x in the second respin, and so forth, resetting to 1x in the subsequent free spin. The overall win for that spin is then multiplied by the corresponding FG multiplier.
The reels exhibit variations in the base game and at each level of the free game. In the base game and the initial free game level, 5 reels are active, while the remaining 3 consist of Overlay symbols. On the second free game level, 6 reels are active, and the remaining 2 consist of Overlay symbols. The third free game level features 7 active reels, with the remaining 1 consisting of Overlay symbols. In the fourth and final free game level, all 8 reels are active.
Free Spins are triggered by 3 or 4 Scatter symbols in the base game. Scatters covered by walking Wilds are not taken into account. Specifically, 3 Scatters activate the first level of the free game, offering 8 free spins, while 4 Scatters activate the second level of the free game, also providing 8 free spins. Scatter symbols themselves do not yield payouts, but the screen may contain paying lines alongside Scatters. Scatters accumulate during the same free game session, even when the level increases, but they are not accumulated in the base game. Upon collecting 3 Scatters during the free game, the next level is reached, and the player receives 2 extra free spins.
Once you reache the final 4th level of the free game, no further level-ups are possible. However, collecting 3 Scatters will still grant 2 extra free spins. Players can achieve 2 level-ups and 4 extra free spins if 4 new Scatters are obtained on the current free spin, and 2 Scatters are accumulated from previous spins. If the player is on the 3rd or 4th level, then 2 level-ups are not possible, and the player's level increases to the last level, accompanied by 4 extra free spins.
At the conclusion of the free game session, all accumulated Scatters not used for level-ups or free spins are removed. This ensures that the next free game session begins with zero accumulated Scatters. Once all free spins are exhausted, the free game concludes, and the player returns to the base game.
In the Sunken Treasure Bonus, which exclusively occurs during the Base Game, players can activate the feature by landing a combination of 2 Bonus symbols on reels 1 and 3, along with the SH symbol on reel 5. The bonus unfolds in stages, with players selecting items, each stage resetting the available items. At every stage, players choose 1 item from 3 hidden options, revealing either a multiplier or a "Collect" item. Multipliers range from x2 to x25, and players continue picking items until the "Collect" item emerges. The accumulated multipliers determine the final points in the Bonus Game, and the bonus pays out the final points multiplied by the total bet.
Similarly, the Roaming Kraken Free Spins Bonus Game is triggered during the Base Game when 2 Bonus symbols on reels 1 and 3 combine with the SP symbol on reel 5. The bonus game involves 10 hidden items, each concealing values such as +1 Free Spin or +3 Free Spins. Players reveal and accumulate these values until the "Start Free Spins" item is uncovered. The sum of all revealed Free Spins determines the length of the subsequent Free Spin series.
During the Free Spins, a distinct reel set comes into play, featuring 40 lines. Any Wild that appears on the screen persists until the conclusion of the Free Spins but has the flexibility to alter positions with each subsequent spin. The reward for an individual Free Spin undergoes multiplication based on the number of Wild symbols present on the screen during that particular spin, augmented by 1. To illustrate, if there are 2 Wilds on the screen, the spin garners a x3 multiplier.